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Patch 1.0.2 in the Warhammer Online

Author: inwowgold Source:

Due to reports that text logging in RvR may have been affecting performance in some cases, we have set combat and chat logging to be turned off by default. Players who wish to turn their logging on once more can do so by changing their game settings. Please note that there is a certain risk to changing your game settings, and so this process is only recommended for advanced users.
In the game directory, in the user folder, locate the file named UserSettings.xml.
Edit that file with Notepad or Wordpad (double clicking on it will usually result in Internet Explorer showing the file and it will not be editable.)
Find the line that says, .
Change "false" to "true".
Save the file to the proper directory.
General Changes and Bug Fixes General Changes and Bug Fixes
Ongoing improvements have been made to client and server stability.
In order to deter players from spam-mailing, WAR continues to enforce a 5-second delay between sending mail messages. However, we have reduced this delay to 1 second for mails being sent to alts or guildmates.
We have fixed an issue that was causing monsters to lose their aggression toward players in some rare cases.
We have identified a small percentage of monsters in the game that were slightly less challenging than originally designed. We have adjusted the abilities of these monsters to bring them in line with their intended level of difficulty.
Fixed an issue that was allowing players to change their tactics configuration during combat.
Items Items
Warlord Set Trinkets were missing their career requirements. Career requirements have been added to these items.
In response to player feedback, we have made several improvements to the behavior and responsiveness of the siege weapon interface.
The words in the chat tab labels will no longer disappear when players change the game's graphical resolution.
The chat window will no longer slide upward when being resized.
Fixed some issues with the creation of chat tabs. Newly-created chat tabs should no longer continue beyond the border of the chat window.
Players who interact with guild vaults while their inventory is full will no longer see items in the guild vault disappear.
We have fixed an issue that was causing the game not to remember the chat prefix (/tell, /g, /wb), forcing players to retype it each time. The game should now correctly remember the chat prefix.
Chat font settings will now save properly. [Warhammer Online]
Fixed an issue which was causing healers to lose targeting on a player who they just resurrected.
A number of game actions and NPC and monster communications were being sent to players through the wrong chat channel. We have made several fixes relating to these issues.
We have fixed an issue that was causing claimed keeps to forget that they had been claimed after a server restart.
Players' use of siege weapons will be no longer be interrupted when those players take damage.
We have fixed an issue that was preventing players from opening the main door of a captured keep which belonged to their realm.


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