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Developer Q/A (src)

Author: inwowgold Source:

Being Dispelled... Dispelling resistance.
We are working on a redesign of the whole dispel system. This is a big topic, but to be brief:
1) It adds a lot of randomness to who wins or loses a battle, just based on whether the dispel worked.
2) Some classes were designed with powerful self buffs. It's hard to balance those when they are often immediately gone.
3) The whole strategy of junk buffs feels lame to both sides, but it's effective so players feel like they must do it.
4) Defensive dispelling (getting a debuff off of you) feels more legitimate than removing someone else's Fort or whatever. We want to try and steer the system towards that.
5) We need to be more consistent with dispel resistance among classes.

4) Hymn of Hope is useless in Shadowform...
We have some plans for hymns. More when we have the details worked out a little more.

5) Dropping shadowform to heal. Again, there is a severe mana penalty when we are forced to heal. All our healing casts cost a lot more plus we take on added damage and do less damage. While I'm fine with this increase/decrease aspect, I think the mana cost of switching forms needs to be removed entirely.
I don't think we'd remove it entirely, but we can look at how much it really ends up costing. There should be a decision involved with going in and out of forms, but we're re-evaluating what that is right now. Druids have a similar problem.

6) No real burst damage...
In PvP, Priests really don't base their overall damage around critting. Our current gear doesn't reflect spell critical strike...
As for Penance, I really like this spell. However, we cannot self-cast and it's also currently target-faced bugged.
We made a recent change to allow Shadowform to do more with crits. I believe the target-facing bug on Penance was also fixed. Preventing self-casting is by design.
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