Fallout 2 and Resident Evil 2 all the second game of themselves game, which one do you like better? A little more than a month after the events of the original Resident Evil, the T-Virus has spread to Raccoon City, infecting her citizens and driving the entire metropolis into chaos. In the middle of all the insanity is Leon Kennedy and Claire Redfield (and Jill Valentine, but that's not this game), fighting their way through the hordes of the undead as they try desperately to escape the doomed city. RE2 played almost identically to its predecessor, with you controlling a 3D character against a pre-rendered environment. However, the game was broken up into two separate scenarios. At the beginning of RE2, you pick either Leon S. Kennedy, the pretty boy rookie police officer who is reporting to his first day as a member of the RPD, or as Claire Redfield, the sister of Chris. After you complete the first scenario ("A" Game) as the character you choose, you play through the "B" game as the other character. Other than the character you play as, though, the scenarios are more or less unchanged. Scenario "A" has you discovering the truth of the T-Virus and fighting a mutated William Birkin. "B" Game has you fighting a B.O.W. known only as "Mr. X".
RE2 was also much more visually stunning than the original. The city setting naturally allowed for more detail to shine through, and for the time the game did push the PSOne hardware. The full-motion video cutscenes were also greatly improved from the original. It is common knowledge that Capcom was working on a version of Resident Evil 2 that became known by fans as Resident Evil 1.5. At one point, Resident Evil 1.5 was so far along that several gameplay videos have popped up over the years. Ultimately the team working on the game scrapped the project and started from scratch.
Rumors began to swirl in the end of August that a remake of Resident Evil 2, done in the same style as Resident Evil on the GameCube, would be coming to the Nintendo Wii. While many fans take this with a grain of salt, when you consider that Resident Evil 2, in one form or another, has appeared on the PlayStation, Nintendo 64, Dreamcast, GameCube, PlayStation 3 (in Japan), PlayStation Portable (in Japan) and Game.com, the idea of another port/remake isn’t nearly as absurd as you'd think.
It's been some 80 years since the ending of the original Fallout (#3, 1997) and the dwellers of Arroyo have come to you, The Chosen One, descendant of the Vault Dweller, to help them in their time of need.
The core gameplay of Fallout 2 is almost identical to that of the original Fallout. However, there were some key differences that made Fallout 2 stand above the competition – and it's prequel. There were far more items for the player to acquire throughout the game, and an added emphasis was placed on scavenging items as the prices for many essential items were increased drastically. Another key difference was with the skill sets. In Fallout 2, the skills start at lower rates than in the first game. Also, unlike the original, you actually get to use the damn things fairly regularly.
Just like Fallout, the sequel had its share of Easter eggs and hidden gags for those of us who would be considered "nerds". For instance, if you know where to look you will be able to find the Guardian of Forever from the Star Trek episode "The City on the Edge of Forever" (the best TOS episode, by the way). Going through the portal takes you to Vault 13 from the original Fallout, where you can pick up a solar-powered energy pistol that acts an awful lot like a TOS-style phaser. Later on in the game you can run across a crashed TOS-style shuttlecraft (complete with dead red shirts), have the chance to recruit Doctor Who's K-9 into your party, come across a few boxes of Cheesy Poofs, and of course, in New Reno, you can actually find a giant painted Easter Egg.
Oh, and according to Fallout 2, in the mid 23rd century, Tool frontman Maynard James Keenan is apparently the ruler of Earth, because his mug is freaking everywhere.
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