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Mage Changes In Patch 3.0.2

Author: inwowgold Source: http://www.inwowgold.com

In the patch 3.0.2, not all the classes changed, but mage changed. Do you know the details? Here it is.Arcane Blast effect duration reduced to 3 seconds, and now increases damage by 25/50/75% instead of reducing cast time.
Arcane Focus (Arcane) is now 3 ranks and increases chance to hit and reduces mana cost of Arcane spells by 1/2/3%.
Arcane Fortitude moved to tier 2, increased to 3 ranks, now increases armor equal to 50/100/150% of Intellect.
Arcane Impact renamed Spell Impact and now affects Blast Wave, Fire Blast, Cone of Cold, and Ice Lance.
Arcane Potency now applies when Presence of Mind is active, talent prerequisite changed to Presence of Mind.
Arcane Subtlety now reduces the chance your spells will be dispelled by 15/35%, and no longer reduces the resistance of targets.
Arctic Reach now also affects Deep Freeze.
Blast Wave now knocks all affected targets back.
Conjured mana gems no longer disappear from your backpack after being logged out for more than 15 minutes. Higher ranks of Conjure Mana Gem will recharge an existing mana gem to maximum charges.
Counterspell now costs 9% of base mana.
Deep Freeze will no longer do damage, and will now stun the target for 5 seconds.
Elemental Precision moved to tier 2.
Empowered Arcane Missiles renamed Arcane Empowerment and no longer increases mana cost. It now also increases damage caused by Arcane Blast.
Empowered Fireball renamed to Empower Fire, reduced to 3 ranks, now increases damage by 5/10/15% of spell powerand now affects Frostfire Bolt.
Empowered Frostbolt reduced to 2 ranks, increases damage by 5/10% of spell power and increases critical hit chance by 2/4%.
Evocation has had its cooldown reduced from 8 minutes to 5 minutes.
Flame Throwing moved to tier 3.
Frost Armor, Ice Armor, Mage Armor and Molten Armor are no longer Magic effects and cannot be dispelled.
Frostbite relocated from Tier 2 to Tier 1.
Frost Channeling now reduces mana cost of all spells by 4/7/10%.
Frost Warding now increases armor and resistances of Frost/Ice Armor by 25/50%, now gives Frost Ward and Fire Ward a 15/30/5 chance to negate damage caused and restore mana equal to damage caused by the warded spell.
Hot Streak will now also affect Fire Blast.
Ice Floes renamed Cold as Ice, now reduces cooldown of Cold Snap, Ice Barrier, Summon Water Elemental, and Deep Freeze by 10/20%.
Impact moved to tier 3, reduced to 3 ranks for 4/7/10% chance to trigger, now triggers from any damaging spell (Fire, Frost or Arcane).
Improved Blink now also reduces mana cost by 25/50%.
Improved Counterspell now always silences the target for 2/4 seconds.
Improved Fire Blast moved to tier 1, reduced to 2 ranks, reduces the cooldown by 1/2 seconds.
Improved Flamestrike moved to tier 2, renamed World in Flames, now increases the critical hit chance of Flamestrike, Blast Wave, Dragon's Breath, Living Bomb, Blizzard, and Arcane Explosion by 2/4/6%.
Improved Frost Nova renamed Ice Floes, moved to tier 1, increased to 3 ranks, now reduces cooldown of Frost Nova, Cone of Cold, Ice Block, and Icy Veins by 7/14/20%.

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