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Building an EVE Empire

Author: inwowgold Source: http://www.inwowgold.com

EVE ISK is where the EVE universe centered, in other words, if you have the most ISK, you will be granted with more opportunities than others. This applies to Empires and Empire building as well.
The power of the Care Bear industrialist and miner can not be underestimated. The flow of EVE ISK, manufactured modules, ships themselves, inventions, T2 equipment, moon ores, salvaged equipment, minerals, ice, all of this and more is firmly in the hands of Care Bears who make their Eve living and indeed Eve life based around these things. Throw in some PvP traders and even some space truckers and you have an economic powerhouse that an Empire can revolve around.
We may encounter the biggest question and challenge, that's how to get enough of these types of players into null security space, where quick turn around and shorter distances can benefit the Empire.
Security, Part 1
Firstly you should obtain a Home Turf section of null space. The more Care Bears you can have and protect, the more systems you will need. The security of the "Home Turf" must be held at the first place no matter what other else will happen to your space.
Home Turf systems should be as removed from possible and existing warfronts as possible; regulated and controlled on who can come and go; have access to several rare Ores; be a sovereign to the controlling Empire (or Alliance therein); have several moons; enough POS's to maintain a regular workflow without holdup; at least one player made station, if not two.
Security, Part 2
There must be an ever-present police force within the Home Turf region. This means high security in terms of bubbled gate camps; patrols to assist miners with Rats; roaming gangs that come within a jump of the Home Turf systems; Recon along possible routes to and from the Home Turf region. Furthermore, this means dedicated security forces should be dispatched when transporting goods to or from the Home Turf regions.
The more secure you can make your Home Turf area the better, as this will give the miners and Care Bears a sense of peace and security while in 0.0. The final ideal is to make them feel as safe as if they were in Empire space.
PvP Pilots
Unless on a roaming Op, POS warfare, a major offensive, perhaps even a defensive course; all PvP pilots not on assigned duty as such should make it a priority to protect that Care Bears as much as possible, whether from Rats or from hostile forces. Care Bears have to be protected. They are the industrial economic powerhouse your Empire should be aiming for and it is simply better to have them available closer to you than in NPC Empire space.
The Care Bear Fleet
A special corporation-held scrap fleet of ships should be held by the individual Corporations. Start off small with Cruisers, then eventually Battle cruisers and then Battleships. These ships should be held separately than the normal scrap fleet most corporations allow for.
The purpose of this fleet is for use by Care Bears when they are needed to help defend an area (usually Home Turf areas only) and for training exercises.

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