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One of the golden rules of EVE

Author: inwowgold Source: http://www.inwowgold.com

 Keep all of this in mind and losing your pod will become a rarity, guaranteed.
That's keeping your pod safe out of the way, but how does one go about killing them? Not very easily is the answer, unfortunately. Pods are notoriously difficult to catch; a pilot with even just a bit of common sense can easily evade being caught, especially with the pod warping tactics mentioned above. However, if you do manage to warp scramble one; they can be obliterated in a matter of seconds. You need to be able to lock it before it can enter warp, usually as the player is ejected from their disintegrating ship. This requires you to have ships with high scan resolutions, or sensor boosters fitted, to even have a chance. Interceptors shine in this regard, as they have the speed and locking ability to quickly snare any pilot who hangs about for too long. As I mentioned earlier, pods are very slow, which means that warp bubbles, and interdiction spheres, are a death sentence. Any pod caught inside one of those fields is simply a sitting duck as it tries to crawl out of the effect.
The other option is to simply kill it before it can make a move, which can be just as troublesome. Obviously, the key is to do enough damage to eliminate it in one volley, and here the Minmatar Thrasher is king. Fit this destroyer out with a full rack of artillery and sensor boosting modules and it will happily surprise anyone who can't react fast enough. Smart bombs are also very effective; despite their short range they have the advantages of not needing to lock and massive volley damage. One particular tactic I've seen used on players, including me, is to sit on a gate with a smart bombing battleship. As a light ship, such as a frigate, exits warp the bombs are unleashed. This instantly destroys the ship and, in my case, leaves the pod just outside of jump range. I barely had time to realize what had happened before the second volley hit and I was staring at the inside of a station.
And there we go; hopefully this basic guide has been helpful to some of the EVE players out there. The last thing I will say is that these tactics are no substitute for actual experience, so it's worth getting some practice in before you go out and give the enemy some pain.

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