Blizzard had a nice relationship with Warriors when Burning Crusade came out. They would go on dates, cuddle and occasionally finish each other's sentences. Things seemed to be going well between them until Blizzard said that they wanted an open relationship, and wanted to experiment with others.
Until Blizzard told them that we still need only you for the Illidan position, naturally this made Warrior upset. What made Warriors fell better is that one night they came home early from work and found Blizzard in the Illidan position with a Paladin.
However, the message was clear that Blizzard have had intentions of monogamy with Warriors at first but after wild parties and binges, its doors have opened to new horizons. Debauchery at it's finest. Blizzard is now trying to seduce the clergy (Paladins,) experiment with Bestiality (Druids,) and now they are even messing with Domination (Death Knights.)
How do you know which is the best for your raid with all these tanks? The answer is simple, it is Druids. But for the sake of argument, let's look at what the other classes have to offer, and why they aren't as cool as Druids.
Warriors are the typical, clean-cut kind of class. Probably this is why Blizzard got fed up and took on more partners. They've all the core abilities you would look for in a tank and not much else. They're fairly average in mitigation, threat and ending the list of classes alphabetically and fairly spoiled what with Blizzard lying to their face for the past two expansions about how cool they are, and how they've never had it like that before. Warriors tend to be overconfident because of this. They think they're the bomb. Well, they are a bomb. Warriors are good for when you don't have a Druid.
Death Knights are rather new but they thrive on pain from their reputation. They've reasserted them as the Dom of the relationship, tired of being Arthas' personal pool boy. Just be thankful they can't use whips.
Paladins are the sensible ones or the over-careful ones. They've Protection on Hand all the way and work well in large groups or in more intimate settings. Even if Paladins have no clue what they are really doing, they are there for you all the time. When Blizzard told Paladins that they were wanted, you see that they freaked out and had about twelve midlife crises, always changing what they were doing and how they were doing it.
Druids are the cream of the crop and faster, smarter, stronger and better endowed than their tanking brethren. They're foxier no matter where appropriate. This is because Blizzard loves them so. Blizzard said that we'll give you more health and mitigation than any other. And so it was done. And next patch, we get even more mitigation! If you need something tanked, call Druids. They hit the spot all the way and it's not the same spot lemonade hits on a hot day.
Until Blizzard told them that we still need only you for the Illidan position, naturally this made Warrior upset. What made Warriors fell better is that one night they came home early from work and found Blizzard in the Illidan position with a Paladin.
However, the message was clear that Blizzard have had intentions of monogamy with Warriors at first but after wild parties and binges, its doors have opened to new horizons. Debauchery at it's finest. Blizzard is now trying to seduce the clergy (Paladins,) experiment with Bestiality (Druids,) and now they are even messing with Domination (Death Knights.)
How do you know which is the best for your raid with all these tanks? The answer is simple, it is Druids. But for the sake of argument, let's look at what the other classes have to offer, and why they aren't as cool as Druids.
Warriors are the typical, clean-cut kind of class. Probably this is why Blizzard got fed up and took on more partners. They've all the core abilities you would look for in a tank and not much else. They're fairly average in mitigation, threat and ending the list of classes alphabetically and fairly spoiled what with Blizzard lying to their face for the past two expansions about how cool they are, and how they've never had it like that before. Warriors tend to be overconfident because of this. They think they're the bomb. Well, they are a bomb. Warriors are good for when you don't have a Druid.
Death Knights are rather new but they thrive on pain from their reputation. They've reasserted them as the Dom of the relationship, tired of being Arthas' personal pool boy. Just be thankful they can't use whips.
Paladins are the sensible ones or the over-careful ones. They've Protection on Hand all the way and work well in large groups or in more intimate settings. Even if Paladins have no clue what they are really doing, they are there for you all the time. When Blizzard told Paladins that they were wanted, you see that they freaked out and had about twelve midlife crises, always changing what they were doing and how they were doing it.
Druids are the cream of the crop and faster, smarter, stronger and better endowed than their tanking brethren. They're foxier no matter where appropriate. This is because Blizzard loves them so. Blizzard said that we'll give you more health and mitigation than any other. And so it was done. And next patch, we get even more mitigation! If you need something tanked, call Druids. They hit the spot all the way and it's not the same spot lemonade hits on a hot day.
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