Now that Lich King is virtually done, we've moved on to some different topics. This is a partial list, but includes things like:
Make sure locks do rogue / hunter / mage level dps at level 80.
Make sure locks have enough survivability in PvP (since we nerfed a lot of it).
Fix some of those deep Demo talents that really aren't worth the investment.
Make shards more interesting and less of a hassle.
Get the Voidwalker (and possibly Succubus?) back out.
Look at the dps spells that cost shards.
Try and make more of the dots a consistent length, so that Affliction's rotation doesn't require such a big brain.
Get dots to either scale with crit or just crit.
I know that's vauge, and I'm reconstructing the list off the top of my head. Of course I imagine we'll add to that list once we see what the 3 specs actually look like at 80 with thousands of people playing them. (wow gold)
Metamorphosis & Demonology tree
The taunt is there because we thought it might be fun in a 5-player instance for the warlock to be able to tank once in awhile, especially if the main tank goes down on a pull. It's not the signature ability of Metamorphosis.
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