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Mage Grinding Guide

Author: - Source: http://www.inwowgold.com

Horde Grinding Spots:

0-15 - Questing fastest possible exp.
15-20 - The Barrens - Harpies *
15-20 - The Barrens - Bristleback(s) *
20-25 - The Barrens - Bael Dun Exavs *
20-25 - Hillsbrad - Hillsbrad Farmers (etc)
22-26 - Thousand Needles - Galak Scouts (etc) *
26-30 - Hillsbrad - Mud Gnolls *
25-30 - Thousand Needles - Grimtotems
30-38 - Shimmering Flats - All monsters. *
38-40 - Dustswallow Swamp - Very North East Islands, Murlock Warriors/Oracles.

Horde And Alliance Grinding Spots:

40-46 - Ferales - Woodpaws (stay away from the ones that disease for slow casting speeds)
46-48 - Ferales - Frayfeather Skystormers *
48-50 - Ferales - Harpies
48-51 - Southwest of Gadgetzan - Thistleshrubs *
50-54 - Western Plaguelands - First 'field' to the left, assorted monsters.
54-60 - Western Plaguelands - Scarlet Lumberjacks


  In the World of Warcraft, the Mage is the foremost master of magic. Though all the other classes excluding the Warrior and the Rogue make use of magic of one sort or another with equally wonderful effects, the Mage is the class that's named after the stuff. So here we want to talk about the Mage grinding guide at first.
  As we all know that Mages are able to kill a vast amount of mobs because they have the ability to root, blink to gain distance, and cast an unlimited area of effect direct damage spell on their targets. They can hit as many targets that they can fit into essentially a circle on the ground.
  You will get an increased mana pool and crit chance with expansive mind. While a bigger mana pool is good crit chance is not necessary because the main spell you will be using during your AoE Grind (Blizzard) cannot crit. Escape Artist will let you get out of tough situations in PvE or PvP.
   It's not often that Mages are in a PvP match where they are the main target of fear, sleeps, or charm and as usual they are not in range for these type of things in instances since they use range, but it could come in handy someday. Cannibalize is better for melee classes, you will probably be drinking your conjured food and water after the fight instead of cannibalizing.
You will get an increased mana and health regeneration rate from the spirit boost and be able to see rogues or druids sneaking up on you if you use Perception. The bonus to reputation is more useful when grinding reputation in Outlands for rewards.
With the Gift of Naruu you will be able to heal yourself and others for 35+15 per level over 15 seconds every 3 minutes. With heroic presence you will have another 1% chance to hit mobs with your spells.

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