Marksmanship features the hunter's emphasis on ranged weaponry, which is the basis of the class. For Hunters, they do not use marksmanship as their primary talent tree. It is quite likely that they spend as many as 20 points into marksmanship anyway, since the tree symbolizes the DPS power of the class even if it isn't necessarily the strongest DPS tree.
Marksmanship is regarded as the premier PvP spec, since it gives the Hunter the highest personal DPS and two critical interruption abilities. It is being murmured in some circles that with the way growl actually functions, that marksmanship might be a better spec for leveling because the pet generates a higher amount of threat. However, this is mostly true at higher levels where the Hunter has a noticeable amount of attack power from their equipment.
Marksmanship does a little more damage with their Hunter. Beast Mastery does a lot more damage with their pet. The result is that the total damage is more from the beast master. The difference in Hunter DPS is smaller than it was perhaps designed to be due to the mechanics of steady shot, which forces Hunters into cycling their abilities into certain shot rotations, and the narrow spectrum of ranged weapon speeds found in Burning Crusade.
More or less, all Hunters play the same during a group or raid, with the exception of the shot rotations used by Beast Mastery. Marksmen have an increased emphasis on their own personal damage, and will often be placed in a physical DPS group to maximize Trueshot Aura. The most noticeable aspect of marksmanship as a play style is the increased dependence on mana. The marksmanship Hunter will look for intellect and mana regen on their gear to an extent, and carry more mana potions and mana oils. During PvP, the emphasis is on controlling the field, and a marksman will likely be using Viper Sting to drain the opposition's mana, as well as Scatter Shot and Silencing Shot to help control casters while frost trapping approaching melee as best as they are able to.
In general, Hunters look for the same gear, with slightly different attributes they emphasize a little more. Marksmanship Hunters are perhaps the only Hunters that actively want intellect on their equipment, since if they have Careful Aim, the attack power benefit is almost half of what it is for agility, and it supports their ailing mana pool. They will want sources of attack power, to be sure, but because their attack power will already be high, a decent emphasis on crit rate is also important.
Marksmanship Hunters have to do with the way growl works. Contrary to what Blizzard has said about the mechanics of growl, growl creates a certain amount of threat and gets a bonus based on the attack power of the Hunter and the pet once they pass a certain point. Because a marksmanship Hunter has naturally higher attack power, they have a greater amount of bonus, plus their pets have even more attack power because of Trueshot Aura.
This should come to marksmanship Hunters, since they do more damage with their bow or gun. The spec really hurts is survival, since they do not receive much benefit from the attack power bonus, crit very frequently, and do not have enhanced pets like beast mastery.
Marksmanship is regarded as the premier PvP spec, since it gives the Hunter the highest personal DPS and two critical interruption abilities. It is being murmured in some circles that with the way growl actually functions, that marksmanship might be a better spec for leveling because the pet generates a higher amount of threat. However, this is mostly true at higher levels where the Hunter has a noticeable amount of attack power from their equipment.
Marksmanship does a little more damage with their Hunter. Beast Mastery does a lot more damage with their pet. The result is that the total damage is more from the beast master. The difference in Hunter DPS is smaller than it was perhaps designed to be due to the mechanics of steady shot, which forces Hunters into cycling their abilities into certain shot rotations, and the narrow spectrum of ranged weapon speeds found in Burning Crusade.
More or less, all Hunters play the same during a group or raid, with the exception of the shot rotations used by Beast Mastery. Marksmen have an increased emphasis on their own personal damage, and will often be placed in a physical DPS group to maximize Trueshot Aura. The most noticeable aspect of marksmanship as a play style is the increased dependence on mana. The marksmanship Hunter will look for intellect and mana regen on their gear to an extent, and carry more mana potions and mana oils. During PvP, the emphasis is on controlling the field, and a marksman will likely be using Viper Sting to drain the opposition's mana, as well as Scatter Shot and Silencing Shot to help control casters while frost trapping approaching melee as best as they are able to.
In general, Hunters look for the same gear, with slightly different attributes they emphasize a little more. Marksmanship Hunters are perhaps the only Hunters that actively want intellect on their equipment, since if they have Careful Aim, the attack power benefit is almost half of what it is for agility, and it supports their ailing mana pool. They will want sources of attack power, to be sure, but because their attack power will already be high, a decent emphasis on crit rate is also important.
Marksmanship Hunters have to do with the way growl works. Contrary to what Blizzard has said about the mechanics of growl, growl creates a certain amount of threat and gets a bonus based on the attack power of the Hunter and the pet once they pass a certain point. Because a marksmanship Hunter has naturally higher attack power, they have a greater amount of bonus, plus their pets have even more attack power because of Trueshot Aura.
This should come to marksmanship Hunters, since they do more damage with their bow or gun. The spec really hurts is survival, since they do not receive much benefit from the attack power bonus, crit very frequently, and do not have enhanced pets like beast mastery.
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