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Paladin Retribution Tree

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Tier 6: Vengeance, Sanctified Judgment
Vengeance (5/5), Gives you a 2/4/6/8/10% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
This is actually the core talent for a retribution specced paladin. It is a must-have for the tree, and is worth every talent point, even after getting nerfed by 5%.
Sanctified Judgment (3/3), Gives you judgment spell a 33/66/100% chcance to refund 50% of the base mana cost of the judged Seal.
That's the mana price of the seal, not the judgment. Do not forsake this talent if you like to save loads of mana. It makes your judgment spell refund mana to you most of the time, rather than consume mana.
Tier 7: Sanctified Crusader, Repentance, Divine Purpose
Sanctified Crusader (3/3), In addition to the normal effect, your Judgment of the Crusader spell will also increase the critical strike chance of all attacks made against the target by 1/2/3%.
This talent exists for large groups and raids, not PvP. Get it if you're the token ret pally in your raid group or some such, not for dpsing. There's better ways to spend those talent points for dpsing.
Repentance (1/1), Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
This is a very powerful ability, and is the only instant cast ranged CC in the game. Definitely get it, unless you want to spec for Divine Favor in place if it. You can judge Seal of Command on a repenting target for bonus damage.
Divine Purpose (3/3), Melee and Ranged critical strikes made against you cause 4/7/10% less damage
Becomes less effective after the first point, but ineffective even at the first. I say who cares, 10% less damage from physical crits is not worth 3 talent points, ever. Skip this.
Tier 8: Fanaticism
Fanaticism (5/5), Increases the critical strike chance of all judgments capable of critical strike by 3/6/9/12/15%
Hell of a good talent. Vengeance is up more, judgments crit more.
Tier 9: Crusader Strike
Crusader Strike: Instant attack dealing weapon damage + 40% of the paladin's Holy Spell damage. Refreshes judgments.
Basically a melee strike with a 40% +damage coefficient. And holy cow it's a good talent, no single talent point will ever boost your overall dps more than this one. You need lots of +hit to make this talent refresh all judgments reliably, but for just PvP it strikes face on its own. Never skip this talent if you're already 40 points in ret.

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