For the most part, retribution Paladins are over powered and something needs to be done by Blizzard to stop this ignorant onslaught of buffs to the full they given this class. Blizzard creators need to rethink the entire mechanics of this class and do it fast or they will be out of our 14 dollars a month. The complete disregard for their customers' wants has left me to question the business attitude of this conglomerate.
Why one would ascertain that retribution Paladin needs to be beaten into the ground with the nerf stick, let us go over the following reasons:
The first reason is that no other class has as much burst damage as a Paladin in the game. Every single Paladin out there can take our fully PvP geared restoration Druid in the four seconds that we are incapacitated by his hammer of justice. No other class can do this, not even Rogues who by all means should be the only ones capable of this feat.
The second reason is that retribution Paladin wears plate, with the exception of that annoying inconvenience. The most armor in the game for the best damage dealer. Other burst classes have decreased survivability but not Paladins. As if working to fight through their tremendous armor was not enough, they are also given the most overpowered ability named the blessing of protection in the game, also known as a bubble. This ability grants them complete immunity to any sort of damage. By the way they can still deal damage through this.
The third reason is that why would the one class on earth that can deal the most damage the fastest be given the most armor in the game, not to speak of complete immunity from damage for the Paladin or a unit friendly to the Paladin? We can say that Blizzard is blatantly irresponsible and ignorant in their choices involving this game. Even though countless people have informed them of this imbalance, they still refuse to do anything about it, and rather have this sort of "tough luck" attitude when dealing with their paying customers.
The last reason is that we almost forgot the coup' de grace, the biggest slap in the face of all! Paladins have the innate ability to heal for just as much as their holy special cousins. In the game no other class has this vast range of capabilities or if they ever did they were beaten into the ground so far no one wants to play them anymore. For our part, Paladins are a scourge upon the face of Blizzard's customer service because the mere existence of such an overpowered entity is undoubtedly the most ignorant, irresponsibly act they could of committed to drive the game further into the ground.
As above, that is all of the reasons that retribution Paladin needs to beaten into the ground, that is to say, this class is over powered. We best hope that you can understand this class clearer by our detailed discussion.
Why one would ascertain that retribution Paladin needs to be beaten into the ground with the nerf stick, let us go over the following reasons:
The first reason is that no other class has as much burst damage as a Paladin in the game. Every single Paladin out there can take our fully PvP geared restoration Druid in the four seconds that we are incapacitated by his hammer of justice. No other class can do this, not even Rogues who by all means should be the only ones capable of this feat.
The second reason is that retribution Paladin wears plate, with the exception of that annoying inconvenience. The most armor in the game for the best damage dealer. Other burst classes have decreased survivability but not Paladins. As if working to fight through their tremendous armor was not enough, they are also given the most overpowered ability named the blessing of protection in the game, also known as a bubble. This ability grants them complete immunity to any sort of damage. By the way they can still deal damage through this.
The third reason is that why would the one class on earth that can deal the most damage the fastest be given the most armor in the game, not to speak of complete immunity from damage for the Paladin or a unit friendly to the Paladin? We can say that Blizzard is blatantly irresponsible and ignorant in their choices involving this game. Even though countless people have informed them of this imbalance, they still refuse to do anything about it, and rather have this sort of "tough luck" attitude when dealing with their paying customers.
The last reason is that we almost forgot the coup' de grace, the biggest slap in the face of all! Paladins have the innate ability to heal for just as much as their holy special cousins. In the game no other class has this vast range of capabilities or if they ever did they were beaten into the ground so far no one wants to play them anymore. For our part, Paladins are a scourge upon the face of Blizzard's customer service because the mere existence of such an overpowered entity is undoubtedly the most ignorant, irresponsibly act they could of committed to drive the game further into the ground.
As above, that is all of the reasons that retribution Paladin needs to beaten into the ground, that is to say, this class is over powered. We best hope that you can understand this class clearer by our detailed discussion.
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