It's a fact that good healers are always in demand by everyone from the best raiding guide on the server to the lowliest pick up group. This guide is your one stop source for the best of the best information on healing in World of Warcraft.
We will discuss everything you need to know to become a top healer. As a healer, you should make sure that the rest of the group is geared enough to do the instance before you sign on. The tank should not be taking too much damage or die instantly if the party is geared enough.
You're counting on characters such as Mages and Rogues who do well in DPS to not pull aggro from the tank if they don't pull aggro you can concentrate on keeping the tank alive and they shouldn't be taking damage often. DPS should be able kill mobs and bosses fast enough that your mana is not depleted before the fight is over. The better the DPS, the faster the instance will go and the less healing you will have to do. It's held as a general rule on the World of Warcraft forums: "If the tank dies, it's the healer's fault. If the healer dies, it's the tank's fault. If anyone else dies, it's their fault."
Superb healers don't use addons at all and can support entire raids with the point and click method of targeting. Most players don't want to do that and faster and more efficient by using an addon.
You can download Heal Bot. You'll have a health bar for each party member that you can set up to use a specific healing spells on the base of a click once you have configured Heal bot. With it you can just go down the list and use a Heal over Time on DPS and then use a big slow heal or a fast one for the tank, depending on the situation. You may want to consider using Clique and Grids which are other addons similar to Heal bot that some healers like. Clique and Grids involve more work to configure and install but it is a matter of preference.
Do you know which class heals the best? There is no class which heals better than all others but all the classes heal differently and some types of healers may be better than others for certain situations. Lately, serious raiding guilds have been favoring Paladins and Shamans as opposed to other healing classes to get more buffs and totems.
Blizzard is not only introducing a major change to mana regeneration in Patch 3.1. Currently most healers wait 5 seconds or more after casting a healing spell, to get mana back in long fights but Blizzard is also making mana regeneration more effective while casting and reducing mana regeneration when not casting. Soon the five second rule will go the way of down-ranking spells and other old healer tricks to save mana.
It became clear that to make the most of the changes, healers will wait to stack Intelligence for a higher mana pool and spell critical more than spirit on the test center. Let's take a Holy Priest as example. It will get 50% increased mana regeneration from Holy Concentration after casting a critical heals. Blizzard is also introducing new items for healers/casters which have the new ideal stats, take a look here.
Healers in patch 3.1 will be able to have dual specializations, starting at level 40, purchased from a trainer for 1,000 wow gold. Dual specialization allows you to store an alternative build and switch between the two builds when out of combat. It will be possible to be a healing Priest and then turn into a shadow Priest, with all your glyphs and action bars saved; all it takes is a five second cast. This change should make playing a healer of any class more exciting and make it possible to play DPS at least some of the time, make doing daily quests easier and having a healer more fun all around.
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