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Waterbirth Island Dungeon Guide

Author: inwowgold Source: http://www.inwowgold.com

Rumours echo throughout the Rellekkan Longhall that the legendary Dagannoth Kings have returned once more to Fremennik lands. Naturally, the local Fremenniks are delighted to have an opportunity to test their battle skills against such fearsome mythical beasts, and a number of hardened warriors have headed immediately to Waterbirth Island, home of their dagannoth prey.
Deep inside the Waterbirth Island Dungeon, a once hidden passageway has opened up, revealing a labyrinthine series of tunnels far below sea-level, filled with strange creatures far less timid than their cousins who had previously been discovered in Waterbirth Island, along with all new monsters...
Location
Unsurprisingly, the dungeon resides underneath Waterbirth Island.
You will need to take a journey with Jarvald should you choose to visit this dungeon. When you arrive on Waterbirth Island, you will need to head due west and follow the shore. You will wind around the exterior of the island until you get to the 'middle'.
From here, you will have no doubt spotted the dungeon entrance icon on your minimap. This marks the entrance to the first level of Waterbirth Island Dungeon.
As you will notice when you click on this entrance, you will be warned of the high risk of death that comes with venturing into the Dungeon. Again, please make sure you recognize this fact and only bring equipment/items you are willing to lose.
Personalities
Bardur

As tough as Fremennik warriors come, Bardur constantly battles the dagannoth fledgelings, in aid of any Fremennik who wish to continue down the dungeons. Aside from holding the threats back, Bardur will trade you a cooked shark if you give him a Fremennik helm, sword or shield.
You can find Bardur where the dungeon splits off. One path goes deeper into the dungeon, another ends in the area Bardur is fighting.
Quests
There are no quests in Waterbirth Island Dungeon.
Horrors from the Deep
Rockcrab (Level 13/137)
Not all rocks in Waterbirth Island Dungeon are rocks. As you walk past, you may find that a rock suddenly wakes up and is in fact a rock crab.  
Dagannoth Spawn (Level 42)
Hatching constantly from eggs, these annoying critters can pack a punch when there is a fair amount, so it is best to move on.
Large and slow, these generally won't pose a threat to you as you walk past, but they occasionally get a pinch in!  Dagannoth spawn are found on the top floor of Waterbirth Dungeon.
Dagannoth Fledgeling (Level 70)
Found in Bardur's area of the Dungeon, fledgelings constantly try to attack him, wearing out his armour and health. Although Bardur can hold his own, he will need new armour if you can provide it and will give you sharks for continuing his efforts!  
Spinolyp (Level 76)
Surrounding the bottom floor, where the Dagannoth Kings reside, you will notice there are many of these monsters which happily assault you with Ranged or Magic attacks, occasionally inflicting poison, so it is advised you bring an antipoison of sorts with you.
Watch out for suspicious water: it may conceal a spinolyp.
Dagannoth (Level 88)
No one will get through Waterbirth Island Dungeon without seeing a dagannoth, however big or small. They hurl spines from their muscular backs to pierce the flesh and armour of any who dare to challenge the dagannoths' realm.  
Dagannoth (Level 90)
No one will get through Waterbirth Island dungeon without seeing a dagannoth, however big or small. Their talons are long and their teeth are sharp, honed over decades of chewing on the rocks of their caves - and sometimes on the bones and armour of misguided adventurers.
These level 88 dagannoths are users of Ranged attacks, and when killed may drop pieces you can take and use for Crafting spined armour. These level 90 dagannoths use melee attacks, and when killed may drop dagannoth hide, a building block of all Fremennik armour.
Wallasalki (Level 98)
Dangerous natural users of 'Water Wave', wallasalkis can pack an incredible punch for unprepared or unprotected adventurers. It is highly recommended that you wear Magic-resistant armour when you fight wallasalkis to minimize the damage they inflict.  

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