Up to level 70, many players will gain access to an array of potent and exciting new abilities and talents as they make their way from level 70 to level 80 with their character advancement. However, it's still too early to get into specifics on these. How long will it take to advance from level 70 to level 80?
In the Burning Crusade, we were pleased with the pacing from level 60 to level 70 and intend to take a similar approach to pacing character advancement in Wrath of the Lich King. However, the specific amount of time that it will take players to reach level 80 will vary widely based on play style. What can you gain from Northrend?
There are two things you should get to know. One is the first area of Northrend we're looking for is the Howling Fjord, a region of grasslands overlooking massive cliffs at the southeastern edge of the continent. Along with the Borean Tundra, this is the front line of the war against Arthas, and most of the players will come face to face with his minions as soon as they set foot on Northrend. Eventually, when the players progress further, they will explore the Grizzly Hills, Dragonblight, and more. We'll be showing off some of these new areas in the months ahead.
Another is what the level requirement to enter Northrend. As for any level players who have purchased the expansion can visit Northrend. However, all of the content is designed for players who get to level 68 and up. How many new dungeons will be in the expansion? The first dungeon players will enter is Utgarde Keep, which is intended for five players around level 70. Utgarde is inhabited by the Vrykul, a Viking-like race bent on proving their strength to the Lich King, who will raise the most worthy of their Warriors to serve him beyond the grave. We intend to provide a variety of dungeons comparable to that in The Burning Crusade and will be revealing more details about some of these ahead of time.
Do you plan to continue with the 25-player model for raids? Yes, we've been pleased with the tactics, intensity, and variety of the 25-player raid model, and plan to continue with it. In what ways will players be able to further customize the things they want in the expansion? In addition to, the numerous new character-customization options that will be available with all of the new weapons and armor added by the expansion, we'll be offering some fun ways to alter both existing and new characters with regard to dances and hairstyles, but we're not ready to go into more detail just yet.
Only have we tired a few of the dungeons found in Northrend, and we can't wait to try more. The layouts we've seen have been well designed, and the encounters on par with those towards the higher end of the Burning Crusade in terms of difficulty. They, much like the greater environment they're surrounded in, are also visually impressive. One in particular that takes place in a tunnel system littered with spider web is currently on my short list for all-time favorites — man, that place is creepy.
Like most people, we've only gotten our feet wet in the expansion, and so far, we've liked what we've seen. For us, the work Blizzard has put into creating the Northrend environment has been best part. It immerses you more deeply into the experience, and as a result, makes most aspects of the game far more enjoyable. While there are still things we haven't tried (Death Knights, anyone?), if things stay on course, we shouldn't be disappointed.
In the Burning Crusade, we were pleased with the pacing from level 60 to level 70 and intend to take a similar approach to pacing character advancement in Wrath of the Lich King. However, the specific amount of time that it will take players to reach level 80 will vary widely based on play style. What can you gain from Northrend?
There are two things you should get to know. One is the first area of Northrend we're looking for is the Howling Fjord, a region of grasslands overlooking massive cliffs at the southeastern edge of the continent. Along with the Borean Tundra, this is the front line of the war against Arthas, and most of the players will come face to face with his minions as soon as they set foot on Northrend. Eventually, when the players progress further, they will explore the Grizzly Hills, Dragonblight, and more. We'll be showing off some of these new areas in the months ahead.
Another is what the level requirement to enter Northrend. As for any level players who have purchased the expansion can visit Northrend. However, all of the content is designed for players who get to level 68 and up. How many new dungeons will be in the expansion? The first dungeon players will enter is Utgarde Keep, which is intended for five players around level 70. Utgarde is inhabited by the Vrykul, a Viking-like race bent on proving their strength to the Lich King, who will raise the most worthy of their Warriors to serve him beyond the grave. We intend to provide a variety of dungeons comparable to that in The Burning Crusade and will be revealing more details about some of these ahead of time.
Do you plan to continue with the 25-player model for raids? Yes, we've been pleased with the tactics, intensity, and variety of the 25-player raid model, and plan to continue with it. In what ways will players be able to further customize the things they want in the expansion? In addition to, the numerous new character-customization options that will be available with all of the new weapons and armor added by the expansion, we'll be offering some fun ways to alter both existing and new characters with regard to dances and hairstyles, but we're not ready to go into more detail just yet.
Only have we tired a few of the dungeons found in Northrend, and we can't wait to try more. The layouts we've seen have been well designed, and the encounters on par with those towards the higher end of the Burning Crusade in terms of difficulty. They, much like the greater environment they're surrounded in, are also visually impressive. One in particular that takes place in a tunnel system littered with spider web is currently on my short list for all-time favorites — man, that place is creepy.
Like most people, we've only gotten our feet wet in the expansion, and so far, we've liked what we've seen. For us, the work Blizzard has put into creating the Northrend environment has been best part. It immerses you more deeply into the experience, and as a result, makes most aspects of the game far more enjoyable. While there are still things we haven't tried (Death Knights, anyone?), if things stay on course, we shouldn't be disappointed.
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