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WoW Party Guide

Author: inwowgold Source:

In Master Loot mode, all players in the group will see sparkles on corpses that have loot above the master loot threshold. This lets everyone see what the master loot items are, though they cannot interact with them. Only the master looter can loot those items still.
Group Loot (default): When an item equal to or above the threshold (details on threshold below) is on a monster that is killed, everyone gets a pop-up box on their screen with the item and pass or roll options and a timer. Anyone who rolls, displays a number between 1 and 100, the highest roller of all those who choose to roll automatically gets the item. Anyone who waits until the timer expires automatically passes. Items below the threshold are taken care of by normal round robin rules. If more than one player ties a loot roll, a random player will receive the loot. An interface option, "Detailed Loot Information" is defaulted to 'on.' If you turn it off you will only see the roll and Need/Greed option of the player who won the item rather than information for every player.
Need before Greed: Same as group loot, except players who cannot use the item automatically pass.
Threshold: This just determines the level of items that are affected by the methods above. If a party wants to set the threshold to blue items and are in group loot mode, then green items that are found will be taken care of by the normal round robin rules.
You can set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance- /threshold Epic- also sets the party loot threshold to Epic items or better quality /threshold Rare-sets the party loot threshold to rare items or better quality
Tip: When a party member receives a loot item, give it to the party member that can use it best. Party members can click on the [lootname] to see the stats of items looted off of monsters.
The Need before Greed and Group Loot countdown timers have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item.
The Group Loot/Need before Greed dialogue will show a golden dragon border around Bind on Pickup items.
Players can opt out of looting for group loot, round robin and need before greed looting styles. If a player turns this on, they will not get a looting turn in the loot cycle. This can be turned on from the right-click menu on your own portrait.
When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on.
If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse.
Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on.
Bind on Pickup items that only you can pick up (Heroic Badges for instance) will not bring up a confirmation dialogue.
When looting Bind on Pickup items, the confirmation dialogue lists the name of the item in the dialogue. You can now verify that you are picking up the correct bind on pickup item.
Party Experience
Experience is shared with other party members. For a party member to get experience, they must be within a certain distance from a kill. It's best to have players around the same level in a party, but players that have vastly higher or lower levels will still get some experience. 
Marking Targets
Parties and Raids can mark targets for their party/raid in the gamefield. Party leader or raid leader/assistant can right-click the portrait of their target to select a symbol to associate with that target. All players in the party/raid will see the selected symbol over the head of the target as well as on the portrait of that target.
Target of Target
Players can turn on the "Target of Target" in the Raid and Party section of the interface options. When this is turned on, anytime a player is in a party or raid, it will show the portrait and health of whatever your current target has targeted. You can click on that portrait to target that thing directly or if you have the spell glove up you can cast spells on the target of target without targeting it directly.

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