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The Mines Of Moria

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The Lord of the Rings Online is the ultimate interactive adventure. This award-winning massively multiplayer online role playing game delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy of all time. From the picturesque surroundings of the Shire to Moria, the most fearsome underground realm ever imagined, players will experience the world of Middle-earth as never before.
The Mines of Moria is a massive underworld dungeon, and the developers talk about everything they did to make it the amazing expansion that it is. It expands the online world of Middle-earth to let players continue the ultimate interactive adventure in the largest and most dangerous online underground environment ever created. Players will be able to explore the ancient underground cities of the dwarves, battle epic characters in the depths, face off with the Watcher, be a part of the fateful release of Durin's Bane and more. In addition to the Legendary Item system, The Lord of the Rings Online: Mines of Moria features groundbreaking dual height map technology that creates a seamless, vast, and epic environment that brings Moria to life like never before. The Lord of the Rings Online: Mines of Moria extends the challenge to new heights with two new classes, ten additional levels and hundreds.
Mines of Moria Complete Edition will include the original The Lord of the Rings Online: Shadows of Angmar game (Volume I), all content updates released since launch, and The Lord of the Rings Online: Mines of Moria (Volume II). The Complete Edition will be available at retail stores nationwide and offers new players who wish to journey through the most complete and authentic recreation of Middle-earth the full, award-winning experience.
For the folks behind Lord of the Rings Online expansion, Mines of Moria, the devil is in the details. The above video is a developer diary in which art director Harry Teasley and lead world designer Matt Elliot give us a glimpse of recreating Moria faithfully from Tolkien's fabled trilogy.
One thing about the expansion is certain – the scale is going to be massive. Teasley points out that the team sought to create the "most epic indoor adventure ever," and it certainly looks like Moria won't be any normal dungeon crawl. A point of emphasis was put on something called individual lighting. At some points in Moria, the developers dimmed the area lights to force players to rely on their own lighting sources. Think Silent Hill with a torch, minus nurses.
Included with all of this are some screenshots from an area in Moria called Silvertine Lodes. I haven't read the trilogy in years, so my memory is a bit shaky, but I'm supposing that the landscape will be placed in a poorly lit, cavernous area. Also, Legolas sucks.
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