There used to be some bugs in the last patch 3.1.1, they are now fixed in the new parch 3.1.2.
Death Knights
• Anti-magic Shell: Tooltip error corrected.
• Blood Boil: If no target is available for Blood Boil to hit, the spell will now cast and consume a blood rune but generate no runic power.
Druids
• Maim: Rank 2 of this ability is properly considered a stun and can be escaped by Blink.
Hunters
• Go For The Throat: Explosive Shot critical strikes now trigger this talent.
Lock and Load: The tooltip has been corrected to display its actual chance to occur.
• Rabid: This Hunter pet talent no longer lists a percentage chance to be triggered, as that chance varies by the attack speed of the pet.
Paladins
• Divine Sacrifice: Damage done to the Paladin while this is active will no longer cause the effect to break early, and if it is dispelled or cancelled early, the damage counter will reset correctly the next time the spell is cast.
Rogues
• Shadow Dance: Issues with action bars and ability use arising from using Stealth while Shadow Dance is active have been fixed.
• Tricks of the Trade: To prevent exploits, this ability can no longer be cast on non-player targets.
Warlocks
• Demonic Sacrifice: This spell will no longer appear in any Warlock's spellbook.
Tailoring
• Swordguard Embroidery: Now correctly increases ranged attack power.
Dungeons and Raids Players can no longer become saved to an instance when they aren't in the instance during a boss kill.
Ulduar
• Hodir should now reset in a timely manner if a group fails to kill him.
• 10-player bosses that drop Runed Orbs will also sometimes drop the recipes that use those orbs.
• The Spark of Imagination: Characters that release in part of the boss room will no longer be ported to Westfall or The Barrens.
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Death Knights
• Anti-magic Shell: Tooltip error corrected.
• Blood Boil: If no target is available for Blood Boil to hit, the spell will now cast and consume a blood rune but generate no runic power.
Druids
• Maim: Rank 2 of this ability is properly considered a stun and can be escaped by Blink.
Hunters
• Go For The Throat: Explosive Shot critical strikes now trigger this talent.
Lock and Load: The tooltip has been corrected to display its actual chance to occur.
• Rabid: This Hunter pet talent no longer lists a percentage chance to be triggered, as that chance varies by the attack speed of the pet.
Paladins
• Divine Sacrifice: Damage done to the Paladin while this is active will no longer cause the effect to break early, and if it is dispelled or cancelled early, the damage counter will reset correctly the next time the spell is cast.
Rogues
• Shadow Dance: Issues with action bars and ability use arising from using Stealth while Shadow Dance is active have been fixed.
• Tricks of the Trade: To prevent exploits, this ability can no longer be cast on non-player targets.
Warlocks
• Demonic Sacrifice: This spell will no longer appear in any Warlock's spellbook.
Tailoring
• Swordguard Embroidery: Now correctly increases ranged attack power.
Dungeons and Raids Players can no longer become saved to an instance when they aren't in the instance during a boss kill.
Ulduar
• Hodir should now reset in a timely manner if a group fails to kill him.
• 10-player bosses that drop Runed Orbs will also sometimes drop the recipes that use those orbs.
• The Spark of Imagination: Characters that release in part of the boss room will no longer be ported to Westfall or The Barrens.
Buy wow gold here http://www.inwowgold.com
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