Enchanting
Some of these enchants were already changed in a previous patch, I didn't merge the list with the old one to prevent any confusion. If an enchantment is in both list, this one is the most recent and will most likely be on live servers (But keep in mind that anything can change on PTRs, that's what happened with some of these enchants)
Cooking
Great Feast now require 2 Chilled Meat (Down from 4)
Fish Feast now require 1 Northern Spices (Down from 4)
Very Burnt Worg > 1 Worg Haunch (Down from 2)
Engineering
Explosive Decoy now requires 1 Volatile Blasting Trigger instead of 3.
Alchemy
Northrend Alchemy Research cooldown has been changed from 7 to 3 days. It doesn't require Tiger's Lily anymore and the amount of Goldclover and Adder's Tongue needed has been reduced from 12 to 10.
Tailoring
Bolt of Imbued Frostweave now requires 2 Bolt of Frostweave instead of 3
Creating Ebonweave now requires the player to be in Maw of Neltharion (instead of the Forgotten Depths in Icecrown)
Creating Spellweave now requires the player to be in the Azure Dragonshrine of Dragonblight instead of The Nexus in Coldarra
Shining Spellthread no longer requires Eternium Thread. The amount of Iceweb Spider Silk needed has been increased from 1 to 2.
Brilliant Spellthread now requires 4 Eternal Life (Down from 8), no longer requires Eternium Thread, and the amount of Iceweb Spider Silk has been increased from 1 to 4.
Azure Spellthread no longer requires Eternium Thread. The amount of Iceweb Spider Silk needed has been increased from 1 to 2.
Sapphire Spellthread now requires 4 Eternal Fire (Down from 8), no longer requires Eternium Thread, and the amount of Iceweb Spider Silk has been increased from 1 to 4.
Featured Addons- Issue 2: ClassTimer
Time for another featured addon and this is truly one that I couldn't ever live without now. It's called ClassTimer.
ClassTimer will give you timer bars for your relevant skills, for example, Polymorph for a mage, Nightfall for a Warlock, and Cyclone for a Druid. This probably isn't making much sense, so let me get to the screenshots, so you can see what I mean.
Bear in mind that these were taken from my Shaman (Resto), so the abilities you see on the timer bars here are not necessarily the same ones you would see on your class. However, we will come to that in a bit. As usual, please click any of the links for a full size image.
Timer Bars
So, this picture is of the natty timer bars in action, so to speak. It's worth noting at this point that any bar created that is for a skill with charges will also show the number of charges remaining (for example, in this image you can see that I have 3 Charges on my Water Shield remaining).
You'll notice a 'Forethought Talisman' timer bar on my own timers too. This is a Custom bar, but we'll come to that later in the feature. Here's an example of how the timer bars appear on your targets.
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