Hybrid Spec
Hybrid Spec may be a total flop but I want to throw it out there because it is interesting. It's a 30/0/41 Blood/Unholy build. In fact you revert back to the 30 points in Blood then go Unholy to Scourge Strike. This is also the only build I've ever seen that will actually use Crypt Fever (most builds not going that deep, or going deeper to Ebon Plague).
This shares several characteristics with the Blood/Frost build above. You keep the heavy white damage of blood and you swap Scourge Strike for Obliterate in rotations, neatly avoiding the need for the Annihilation talent in Frost. The advantages to this over the Blood/Frost build are that you gain significant armor-ignoring shadow damage and a 3rd disease for Scourge Strike to benefit from. I have a sneaking suspicion this build would out-dps every other build as long as a Windfury shaman is in the raid to accomodate the lack of Improved Icy Talons.
I will test some of these builds on the Test Dummy Bosses in org and report my results, but I think the DK is more complicated than most people are currently giving credit to and that exploring different possibilities can lead to compelling results.
There are many major highlights of this build: Abomination's Might, Bloody Vengeance, Annihiliation, Blood of the North, Improved Icy Talons, Frost Strike.
Probably the next build is a good deal more common for DPS and is a Deep Blood build that gets Dancing Rune Blade, Annihilation and Epidemic. This build would use a more complicated rotation because your diseases last longer: IT,PS,Oblit,HS,HS, then (skipping IT/PS) Oblit,HS,HS and repeating. I'm not sure yet how reliably you can pull this rotation. If you have to re-apply diseases every rotation then the points in epidemic are wasted and dropping unholy points for something would be better, once they fix Icy Talons to work without having Improved and assuming no Windfury totem in the raid.
In Scent of Blood I have a couple spare points in talents because I'm not sure how much RP dumping will be possible yet with FS on spare cooldowns. If I wind up with too much RP, those points can be put in Bloody Strikes. Likewise the points in Death Rune Mastery are pointless from a pure DPS perspective but they give flexibility for when you're out soloing or tanking to drop Pestilence and Bloodboils.
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