Disciple of Khaine in Patch 1.0.5
All Covenants will now persist through the Disciple's death. This means that you will not have to recast a Covenant after respawning or being resurrected.
Covenant of Tenacity: Fixed a bug that made the radius of this ability much too small.
Covenant of Vitality: Fixed a bug that caused the healing portion of the lifetap to always heal the Disciple, instead of the player who procced the damage.
Covenant of Vitality: The damage of this ability has increased.
Consume Essence: The damage of this ability has increased.
Transfer Essence: The damage of this ability has increased.
Restore Essence: The stat contribution has been fixed. This ability was previously receiving more stat benefits than intended.
Bloodthirst: The snare component for this ability has been removed, and damage has been increased.
Lacerate: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
Fell Sacrifice: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
Soul Infusion: The duration of this ability has been increased to 24 seconds, and the overall amount healed over this duration remains the same.
All Covenants will now persist through the Disciple's death. This means that you will not have to recast a Covenant after respawning or being resurrected.
Covenant of Tenacity: Fixed a bug that made the radius of this ability much too small.
Covenant of Vitality: Fixed a bug that caused the healing portion of the lifetap to always heal the Disciple, instead of the player who procced the damage.
Covenant of Vitality: The damage of this ability has increased.
Consume Essence: The damage of this ability has increased.
Transfer Essence: The damage of this ability has increased.
Restore Essence: The stat contribution has been fixed. This ability was previously receiving more stat benefits than intended.
Bloodthirst: The snare component for this ability has been removed, and damage has been increased.
Lacerate: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
Fell Sacrifice: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
Soul Infusion: The duration of this ability has been increased to 24 seconds, and the overall amount healed over this duration remains the same.
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