Let's face the fact, when you are in a group or in an instance, you will be expected to play the role of the healer. This means you have to heal. As the healer, first of all, your primary responsibility is to keep your tank alive, since once the tank is down the whole House of Cards collapses. Secondly, you need to be aware of the health of a Mage or Warlock in your group if he is casting AoE to clear trash. You will need to shield him and Flash Heal like crazy at times to keep this guy alive. No other healing class can keep a Mage alive as well as a Priest. Thirdly, it is important for you to keep your backup healer and other general DPS classes alive.
We highly recommend you learn to time Greater Heal on the Warrior, as this will save you a lot of mana in the long run. You will never be able to use it on any other class, so you will be using Flash Heal on your Mages/Warlocks/Rogues and so on, so let's look at some spells and see when they are good to use.
Shield spell is very mana inefficient as we saw in the section above so you should be using it sparingly. If appropriate, it can be cast on the puller before a long pull. Be careful though not to over do this, when the Warrior is shielded he will not take damage and build rage from the hits which are absorbed by the shield. The Warrior needs this rage so he can use his abilities to accumulate aggro early in the fight, aggro which will keep the mob off you when you heal. It is critical when a tank or other class takes a huge spike in damage and is near death.
Renew is your second most mana-efficient, single-target heal, however it is a Heal over Time (HoT). With its instant cast, and good efficiency, we like to use this on non-tanks when they are down some health points but not actively being hit. Just we pop it on them and let it top them off. And also we like to keep this on tank when he is taking fast damage. Use of this on the tank can slow down the damage rate enough to allow the use of your best single target heal, Greater Heal. This will draw the same amount of aggro as Flash Heal, but spread over 15 seconds, so it can be used to top off your own health after getting hit once or twice as well.
Flash Heal is your bread and butter, the one you will cast more often than any other healing spell. It is not the most efficient, but the 1.5 second cast is what makes it your heal of choice for softer non-tank classes. If Renew is too slow, and Greater Heal is too slow or too big, use Flash Heal.
As the primary healer, if you are Holy specced, you should use this Greater Heal whenever you can on the tank in your group. As we saw in the section above, this is a significantly more efficient healing spell than any of your other single-target heals. The drawback is the casting time, so, it is likely that you will not want to use this on anyone other class than Warrior. Knowing when to cast this takes practice. You have to learn to predict damage rates fairly accurately. You can not wait to cast it until your tank is down to half health; you have to cast it before then. Sometimes this means you will over heal, to combat this, get used to moving at the last second to cancel your cast if the tank does not take the predicted damage.
As you get into higher level instances, the number of multi-mob pulls, and AoE damage mobs increases drastically. This Prayer of Healing spell is essential anytime three or more of your party is down 1000 or more hit points. It is a life saver at times, and an encounter maker.
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We highly recommend you learn to time Greater Heal on the Warrior, as this will save you a lot of mana in the long run. You will never be able to use it on any other class, so you will be using Flash Heal on your Mages/Warlocks/Rogues and so on, so let's look at some spells and see when they are good to use.
Shield spell is very mana inefficient as we saw in the section above so you should be using it sparingly. If appropriate, it can be cast on the puller before a long pull. Be careful though not to over do this, when the Warrior is shielded he will not take damage and build rage from the hits which are absorbed by the shield. The Warrior needs this rage so he can use his abilities to accumulate aggro early in the fight, aggro which will keep the mob off you when you heal. It is critical when a tank or other class takes a huge spike in damage and is near death.
Renew is your second most mana-efficient, single-target heal, however it is a Heal over Time (HoT). With its instant cast, and good efficiency, we like to use this on non-tanks when they are down some health points but not actively being hit. Just we pop it on them and let it top them off. And also we like to keep this on tank when he is taking fast damage. Use of this on the tank can slow down the damage rate enough to allow the use of your best single target heal, Greater Heal. This will draw the same amount of aggro as Flash Heal, but spread over 15 seconds, so it can be used to top off your own health after getting hit once or twice as well.
Flash Heal is your bread and butter, the one you will cast more often than any other healing spell. It is not the most efficient, but the 1.5 second cast is what makes it your heal of choice for softer non-tank classes. If Renew is too slow, and Greater Heal is too slow or too big, use Flash Heal.
As the primary healer, if you are Holy specced, you should use this Greater Heal whenever you can on the tank in your group. As we saw in the section above, this is a significantly more efficient healing spell than any of your other single-target heals. The drawback is the casting time, so, it is likely that you will not want to use this on anyone other class than Warrior. Knowing when to cast this takes practice. You have to learn to predict damage rates fairly accurately. You can not wait to cast it until your tank is down to half health; you have to cast it before then. Sometimes this means you will over heal, to combat this, get used to moving at the last second to cancel your cast if the tank does not take the predicted damage.
As you get into higher level instances, the number of multi-mob pulls, and AoE damage mobs increases drastically. This Prayer of Healing spell is essential anytime three or more of your party is down 1000 or more hit points. It is a life saver at times, and an encounter maker.
More WoW guides in our world of warcraft gold site: http://www.inwowgold.com By the way,We have done a great number of orders for wow gold and have hundreds of orders for wow power leveling currently. Buy wow gold from our cheap wow gold and world of warcraft power leveling shop here.
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