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Introduction to the Death Knight

Author: - Source: http://www.inwowgold.com


The last but not least thing you need to consider is your gear. As awesome as it looks, the newbie Death Knight quest gear is not for tanking. You need stuff with more AC, more Stamina, and maybe a bit of defense before you can get seriously about tanking. Your healers will thank you, and your repair bill will thank you.
You are able to gathering tanking greens as early as Hellfire Peninsula, with quest rewards such as Flintlocke's Piloting Pants and the Underworld Helm. Certainly, by the time you're ready to tank Utgarde, you'll hopefully have found more solid gear. I myself saved a selection of "Of The Champion" greens from my pre-BC dailies, and there should be a few good solid tanking quest rewards from Howling Fjord or Borean Tundra you can grab, like the Blacksoul Protector, Amberplate Leggings, the Rigid Tuskring, or the Cragthumper.
And yes, I'm still recommending that you grab a 2-handed weapon for tanking, no matter how tempting it might be to grab a Sword of Heartwrenching Slaughter and a Blade of the Empty Void. Any extra defense or parry skills you pick up will still be negated by the extra attacks the mobs get in when they parry you.[wow power leveling] help you out!
It's going to be hard to compete for a tank slot against old tank characters who have had time to build up a set of tier 6 tanking armor that breaks 20k health and already have enough defense to make them uncrittable. Still, you should be able to find enough odds and ends that you can pull through a dungeon and not be too much of a pain to heal.
So once you have a good set of high-stamina, high-AC tanking gear, and once you've learned how to pull, where do you go from there? Let's look at Death Knight tanking in action, then check out a few talent builds.
Once you're in a dungeon, how do you handle tanking? First of all, make sure you're using Frost Presence. The extra armor is helpful, but the threat boost is pretty much required to tank effectively. After all, your only specific "high threat" ability is Death and Decay, and your taunts have relatively restrictive cooldowns. You'll be putting out the damage to try to stay on top of things, and you'll need that extra threat.

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