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New Build 9438 and Blue Post

Author: inwowgold Source: http://www.inwowgold.com

Thanks to community members Venida and Elppa for spending time on the PTR 3.0.8 and uploading these images!
[Arcanite Ripper] has a new graphic!
More Icy Prism results: 2x[Forest Emerald], 1x[Scarlet Ruby], 1x[Dragon's Eye]
Scrapbot can now repair!

What's the blue post for today? How about other classes changed?

Hunter (Skills / Talents / Glyphs)
Hunter Damage: Player Data vs. Dev Data
Players generally do a great job generating numbers with what they have. They don't always have the most up to date numbers, and we don't make a herculean effort to get numbers to them. PTRs are our best shot, but even they can lag behind our most current builds.

As a most recent example, Elemental shamans were perplexed by why their numbers were different from ours and there was some amount of shouting that we didn't know what we were talking about and why couldn't we just accept the community's numbers and balance around those? It turned out that the shamans had misunderstood the way a talent worked (almost certainly because of unclear statements on my part) and that when they were able to test on the PTR, their numbers were close to what we predicted. Happy ending.

I don't know know why the EJ hunter numbers you cited don't match ours. It would take a great deal of time for us to dig through all the numbers that we are presented with to understand where the disagreements occur. In this case I suspect it is because Explosive Shot does less damage now than it does on the PTR, but I don't know. Survival is a miniscule percentage of total hunters out there, so we really won't mind them getting a significant bump, but it isn't our intent that they are far and away the highest dps hunter spec (BM shouldn't be either).

We do our tests under a variety of conditions, and fully raid buffed is certainly one of them.

The Ulduar comment I made has been widely mininterpreted, but I made it because so many players were using the argument "We may be okay now, but we won't scale." While some players understand "scaling" perfectly well, it also gets thrown around a lot by less-informed players as the generic reason for why something fails ("RNG" occupies that niche on the PvP side of things sometimes). In the hunter case, it may be that they do scale just fine but it is irrelevant because we are rebalancing hunters for 3.1.

 Warrior (Skills / Talents / Glyphs)
Defensive Stance Hotfix
This thead has gone pretty far afield, but I did want to mention that we hotfixed a bug where warrior threat in Def Stance would sometimes be lower following a death. Basically, the threat modifier was not being reapplied properly until you changed stances.

We don't imagine this was a huge issue in threat generation but there were certainly cases where it cropped up.

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