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Priest Racials

Author: inwowgold Source: http://www.inwowgold.com

 By now, most of you get to know Priest racial is being dramatically changed. Some appear to be disappearing and others are being given to all Priests. Over at World of Matticus, they've had three different posts on the subject, ranging from the original announcement, the Twitterati reaction and Wyn's personal thoughts on the matter.
Do you remember the outcry when Draenei Priests were given Fear Ward? Maybe some of you do. How many dwarf Priests cried foul, exclaimed bitterly that they had rolled a race they hated just so they could be the best Priest?
About the Priest racial, weighing them and grading them, telling you that if you picked Night Elf, you were crippling yourself and increasing dodge ability and agility. A tank would sell his second-favorite grandmother for that ability, what about a Priest?
The truth of the matter was that the Priest racial were unbalanced, and ridiculously so. We think that they were intended to be neat little spells that would give someone a little extra something for choosing a particular race and what they ended up doing is penalizing some and forcing others into decisions they might regret later.
For our part, we love the dwarf Priest, with her propeller braids. However, we do think that dwarf women don't look as nice in robes as many of the other classes. Absolutely we fell in love with the drae from the very first screenshots released of them. We knew we were rerolling months before Burning Crusade came out, regardless of the Priest racials they were given, and even if it meant we wouldn't have Fear Ward anymore.
In the end, Drae priests pulled the long straw when it came to racials. If all the things that were ever Priest racial was put into a pot and every Priest could only pick two, we guarantee those two would be the mosy selected abilities.
And then Fear Ward got nerfed and given to everyone, but that's a totally different story.
We suppose the point of all the rambling is that nobody should have been penalized for the race they chose, and that is what was happening with priest racials. No raid leader should ever have to look at two bright Priest faces and choose one over the other because a racial might make a difference in a battle.  It's an issue of balance.
Some of the racials that are disappearing are going to cause a lot of hubbub in the PvP community, and we know that we can't comment on that perspective at all, so we're not even going to try. We have never used Chastise, but that doesn't make it worthless to the gaming community as a whole.
It levels the playing field a little, and makes some very nice spells and abilities available to all Priests.
It's how you use what you've been given that sets you apart from the priests around you. A bad Priest without Symbol of Hope is not suddenly going to become a great priest just because of that spell, but their group is still going to benefit from them using it.
Of course, this raises the question of whether or not non-priest racials are coming under scrutiny as well. And before you start your outcry of denial on that front, ask yourself whether human rogues and orc Hunters really and truly make sense to be better at what they do than the other races? You know some of the regular racials aren't just an extra boost to Jewelcrafting.
By that logic, there would roll anything other than a gnome Mage/Warlock for the INT bonus or a Tauren Warrior/Druid for the health bonus. The bonuses are meant to be just that, something nice to have but not critical to have, a bonus. The way the Priest racials were set up, it was critical that there was a dwarf or draenei Priest (pre-Fear Ward change) and undead shadow priests were like unto gods.

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