The topic we are mainly talking about is the raid design in the Wrath of the Lich King. Maybe you are curious about how the Blizzard is going if you are in a 10-man raid guild and maybe plan on expanding into 25-man raiding some day.
We really like the idea of both 10 and 25 man version of each raid. Having both 10 and 25 man version of each raid means we can see all the content the larger guilds will see. In a way it is a fact that naxx is very easy, so it does get cleared way quickly. Hopefully there will be a new content patch soon with something more challenging to force everyone to slow.
As a raider or raiders, he or she is eager to see new content but a lot of the hardcore raiders are upset that the new content is so easy. Blizzard has said more than a few times that they were disappointed that only 5% of the WoW population got to see end game content that they put so much time in to. From a business perspective, they'll have more happy subscribers if the content is easily accessible and doable to more casual players which are good, just not for the hardcore raiders.
Somehow we all fit into a kind of end-game category. Because leveling is some much for fun, someday we will hit 80 and have to choose what to do with our in game time. And then everyone somehow fits into one of those categories:
For one thing, all raiders in ambitious guilds with 3-5 well organized raid evenings. For another, casual raiders, raid regularly but keep raid evenings rather short and don't subordinate everything to the raid. The rest that does heroics, pugs, plays the AH, loves the lore and so on.
And there come some complaints with actual raid design. Hardcore raiding guilds laugh at the actual raid content. It was all cleared in a few days, of course by people that know exactly what their doing and did Naxxramas. Ambitious raiders will clear Naxx 25 in a short time. Every casual raider will clear Naxx 10 rather soon than late. And that's where the problems come up at this point:
At that moment, hardcore raider has nothing to do at all, except maybe for getting achievements. Ambitious raiders will clear 25-man content pretty fast. Did you like relaxing with 10-man raiding on off days like this? Those lovely Kara and ZA run just for the fun.
In part, casual guilds will rush through Naxx 10 man. And then they will relax OR as many guilds do start a 25 man raid. Certainly, the good thing is that every raider will see every inch of Naxxramas. This is good. We love the instance and knowing that many people will see it all is cool. On the other hand we see a lot of repetitive content and nearly only achievements as a real spicy tune up in difficulty. We know that it is somehow early to really judge the situation, as we know nothing about the patching frequency blizzard has planned for us. But we know the raiding way of burning crusade and we really liked karazhan, then slowly building up a raid for gruul and magtheridon to then enter the T5 content.
We really like the idea of both 10 and 25 man version of each raid. Having both 10 and 25 man version of each raid means we can see all the content the larger guilds will see. In a way it is a fact that naxx is very easy, so it does get cleared way quickly. Hopefully there will be a new content patch soon with something more challenging to force everyone to slow.
As a raider or raiders, he or she is eager to see new content but a lot of the hardcore raiders are upset that the new content is so easy. Blizzard has said more than a few times that they were disappointed that only 5% of the WoW population got to see end game content that they put so much time in to. From a business perspective, they'll have more happy subscribers if the content is easily accessible and doable to more casual players which are good, just not for the hardcore raiders.
Somehow we all fit into a kind of end-game category. Because leveling is some much for fun, someday we will hit 80 and have to choose what to do with our in game time. And then everyone somehow fits into one of those categories:
For one thing, all raiders in ambitious guilds with 3-5 well organized raid evenings. For another, casual raiders, raid regularly but keep raid evenings rather short and don't subordinate everything to the raid. The rest that does heroics, pugs, plays the AH, loves the lore and so on.
And there come some complaints with actual raid design. Hardcore raiding guilds laugh at the actual raid content. It was all cleared in a few days, of course by people that know exactly what their doing and did Naxxramas. Ambitious raiders will clear Naxx 25 in a short time. Every casual raider will clear Naxx 10 rather soon than late. And that's where the problems come up at this point:
At that moment, hardcore raider has nothing to do at all, except maybe for getting achievements. Ambitious raiders will clear 25-man content pretty fast. Did you like relaxing with 10-man raiding on off days like this? Those lovely Kara and ZA run just for the fun.
In part, casual guilds will rush through Naxx 10 man. And then they will relax OR as many guilds do start a 25 man raid. Certainly, the good thing is that every raider will see every inch of Naxxramas. This is good. We love the instance and knowing that many people will see it all is cool. On the other hand we see a lot of repetitive content and nearly only achievements as a real spicy tune up in difficulty. We know that it is somehow early to really judge the situation, as we know nothing about the patching frequency blizzard has planned for us. But we know the raiding way of burning crusade and we really liked karazhan, then slowly building up a raid for gruul and magtheridon to then enter the T5 content.
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