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Rogue Abilities

Author: inwowgold Source: http://www.inwowgold.com

Ambush
Rank 1: Attack that causes 275% of weapon damage plus 77/110/138. Must be stealthed, behind the target, and have dagger in main hand. Award 2 combo points.
Backstab
Rank 1: Rear attack that inflicts 150% weapon damage plus 15. Must be stealthed, behind the target, and have dagger in main hand. Award 1 combo point.
Rank 2: Rear attack that inflicts 150% weapon damage plus 30. Must be stealthed, behind the target, and have dagger in main hand. Award 1 combo point.
Rank 3: Rear attack that inflicts 150% weapon damage plus 48. Must be stealthed, behind the target, and have dagger in main hand. Award 1 combo point.
Rank 4: Rear attack that inflicts 150% weapon damage plus 69. Must be stealthed, behind the target, and have dagger in main hand. Award 1 combo point.
Rank 5: Rear attack that inflicts 150% weapon damage plus 90. Must be stealthed, behind the target, and have dagger in main hand. Award 1 combo point.
Blind
Blinds the target, causing it to wander disoriented for up to 10 seconds. Any damage caused will remove the effect.
Cheap Shot
Stun the target for 4 seconds, it must be stealthed. Award 2 combo points. Require melee weapon.
Detect Traps
Greatly increase chance to detect traps.
Disarm Trap
Disarm a hostile trap, it must be stealthed.
Dismantle
Disarm the enemy, removing all weapons, shield or other equipment carried for 10 seconds.
Distract
Throw a distraction, attracting the attention of all nearby monsters for 10 seconds. It does not break stealth.
Dual Wield
Allows one-hand and off-hand weapons to be equipped in the off-hand.
Evasion
Rank 1: Dodge increased by 50% for 15 seconds.
Eviscerate
Rank 1: Finishing move that inflicts 7-38 damage depending upon number of combo points. Require melee weapon.
Rank 2: Finishing move that inflicts 15-74 damage depending upon number of combo points. Require melee weapon.
Rank 3: Finishing move that inflicts 26-123 damage depending upon number of combo points. Require melee weapon.
Rank 4: Finishing move that inflicts 42-193 damage depending upon number of combo points. Require melee weapon.
Rank 5: Finishing move that inflicts 61-278 damage depending upon number of combo points. Require melee weapon.
Rank 6: Finishing move that inflicts 94-429 damage depending upon number of combo points. Require melee weapon.
Expose Armor
Rank 1: Finishing move that exposes the opponent's armor for 30 seconds, reducing their armor by 90-450 depending upon number of combo points. Require melee weapon.
Rank 2: Finishing move that exposes the opponent's armor for 30 seconds, reducing their armor by 180-900 depending upon number of combo points. Require melee weapon.
Rank 3: Finishing move that exposes the opponent's armor for 30 seconds, reducing their armor by 270-1350 depending upon number of combo points. Require melee weapon.

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