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Shaman Changes In Patch 3.0.3

Author: inwowgold Source:

Our command of the elements would become very prominent and we would harness power like never seen on Azeroth. With regard to changes to the class, it may well be a critical day for shaman in that patch 3.0.3 is about underwhelming as it gets.
We don't usually do this but why not this one time. Here're the latest patch notes for shaman, see below:
Flurry: Now grants the proper number of charges when it triggers. How handy.
Improved Fire Nova Totem: Increases the damage done by your Fire Nova Totem by 10/20% and your Fire Nova totem has a 50/100% chance to stun all targets damaged by your Fire nova Totem for 2 sec. Might be a useful escape option in PvE and will of course annoy lots of PvPers.
Lava Burst: The base damage has been increased by approx. 10%. A damage buff to a spell which, if you believe it, will be part of an end game Elemental rotation.
Melstrom Weapon: Tooltips corrected to correctly describe the chance for this talent to be triggered.
Riptide: The initial heal amount has been increased on ranks 3 and 4 and periodic healing has been increased on all ranks. Extra HoT power [wow power leveling] is welcome, although it was pretty good already. Ranks 3 and 4 are at level 75 and 80 you gits.
Stormstrike: Other shamans can no longer consume charges of your Stormstrike, and each shaman can have their own stormstrike on the victim. This is good for Enhancement shaman who won't get their Stormstrikes stolen by Elementalists, although it says other shamans and doesn't mention if Boomkins and the like can use the charge.
Storm Reach is now called "Elemental Reach" and now includes Lava Burst. If Lava Burst was to be part of a level 80 Elemental rotation, it had to have a range to match Lightning Bolt, with this change it does. Oddly even with Lava Flows, Flame Shock only has a 35 yard range, unlike LB and Lava Burst which have a 36 yard range with this talent.
Thunderstorm: Mana gain has been increased to 8%. Maybe now it [wow gold] will be useful in PvE, although I am still underwhelmed by this supposed top-tier talent, and the knockback makes using it in raids a real pain.
Tidal Mastery: Now correctly applies its critical strike bonus to Earth Shield. How handy.
Tidal Waves will now also proc with Riptide. This means we have another option in a resto "rotation" - to Riptide then quick Healing Wave someone, rather than having to Chain Heal to get the quick HW effect.
All in all, neither patch 3.0.3 was harsh, nor kind to shaman, which I hope isn't an indication that Blizzard thinks the class is perfectly fine as it is.

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