We have been watching players' feedback and discussing the set bonuses and making changes throughout the day. It could be swapping the bonuses, altering the numbers, or reworking the bonuses but here are the latest changes:
04:00AM CET - Added new achievements and interface changes.
03:45AM CET - Added Tier 10 Armor Models.
03:00AM CET - Added a few NPC models.
Death Knight
*2 Pieces (Damage): (Updated) Your Obliterate and Scourge Strike abilities deal 10% increased damage., and your Heart Strike ability deals 7% increased damage.
*4 Pieces (Damage): Whenever all your runes are on cooldown, you gain 3% increased damage done with weapons, spells, and abilities for the next 15 second.
*2 Pieces (Tank): Increases the damage done by your Death and Decay ability by 20%.
*4 Pieces (Tank): When you activate Blood Tap, you gain 12% damage reduction from all attacks for 10 seconds.
Druid
*2 Pieces (Balance): (Updated) When you gain Clearcasting from your Omen of Clarity talent, you deal 15% additional Nature and Arcane damage for 6 seconds.
*4 Pieces (Balance): (Updated) Your critical strikes from Starfire and Wrath cause the target languish for an additional 5% of your spell's damage over 4 seconds.
*2 Pieces (Heal): The healing granted by your Wild Growth spell reduces 0% less over time.
*4 Pieces (Heal): Each time your Rejuvenation spell heals a target, it has a 2% chance to jump to a new target at full duration.
*2 Pieces (Feral): Your Swipe (Bear) and Lacerate abilities deal 20% additional damage and the cost of your Rip ability is reduced by 10 energy.
*4 Pieces (Feral): Your Enrage ability no longer decreases your armor and instead decreases all damage taken by 12%, and the periodic damage done by your Rake ability can now be a critical strike.
Hunter
*2 Pieces: Your Auto Shots have a 5% chance to cause you and your pet to deal 15% additional damage for until cancelled.
*4 Pieces: (Updated) When your Viper Sting, Serpent Sting, and Wyvern Sting abilities deal damage, you have a 5% chance to gain 20% attack power for 10 seconds.
Mage
*2 Pieces: (Updated) Your Hot Streak, Missile Barrage, and Brain Freeze talents also grant you 12% haste for 5 seconds when the effect of the talent is consumed.
*4 Pieces: (Updated) Your Mirror Image ability also causes you to deal 18% additional damage for 30 seconds.
Paladin
*2 Pieces (Damage): (Updated) Your melee attacks have a 40% chance to reset the cooldown on your Divine Storm ability.
*4 Pieces (Damage): (Updated) Your Seals and Judgements deal 10% additional damage.
*2 Pieces (Heal): The cooldown on your Divine Favor talent is reduced by 60 sec.
*4 Pieces (Heal): Your Holy Shock spell causes the next Holy Light you cast within 10 sec to have 0.3 sec reduced cast time.
*2 Pieces (Tank): Your Hammer of the Righteous ability deals 20% increased damage.
*4 Pieces (Tank): When you activate Divine Plea, you gain 12% dodge for 10 seconds.
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