Arena End Reminder Update
Quote from: Gnorog (Source)
We wanted to remind everyone that Arena season 4 is coming to a close. During next Wednesday's maintenance on November 12th, all arena teams, as well as ratings, will be wiped and arena charter NPCs disabled. However, arena points will persist until the beginning of the next arena season, or until a player reaches level 71. Thus, Arena points will be rewarded for rated games played this week and players will be able to purchase Arena items that do not require a team or personal rating. Upon the close of Arena season 4, players at level 70 will continue to be able to play skirmish Arena matches against other level 70 opponents even after Wrath of the Lich King launches
Arena season 5 is currently scheduled to begin on December 17th, and once that happens players who have reached level 80 will be able to compete in rated arena matches where they can gain arena points which can be used to purchase level 80 arena gear, as well as compete for end-of-season rewards. Players who remain at level 70 after Season 5 begins will only have access to play skirmish arena matches against other level 70 players. However, two new skirmish brackets will be made available (71-75, 76-80) for players who wish to hone their arena skills while leveling in Northrend.
Again Hunter Arena Issues Discussion
According to Ghostcrawler again: Because it is so difficult to get intelligent discussion on this topic, I am creating this new thread. It will be heavily moderated.
You don't have to play a hunter to post here. But I am only interested in a discussion of mechanics, problems, ideas and solutions. This is not a place to request a massive overhaul of talents. This is not a place for your 5 page manifesto on how to redesign the class. This is not a place to whine about past neglect or how Blizzard doesn't understand or care about class. This is not a place to declare hunters are OP and how we should pay attention to a different class.
Paladin (Skills / Talents / Glyphs)
Consolidated Changes Clarified (Source)
We have already announced or suggested all of these changes would be forthcoming in the next minor content patch. I thought I would list them all in one place for ease of use. Divine Shield: Penalty changed so that all damage done is reduced by 50% instead of a attack speed penalty.
Divine Protection no longer causes an attack penalty. Divine Shield's penalty was changed to 50% less damage done by the paladin.
Sacred Duty: This Protection talent no longer affects the attack penalty of Divine Shield and Divine Protection, but grants additional bonus Stamina.
Avenging Wrath, Divine Shield, Divine Protection, and Hand of Protection have a shared, 30-second cooldown. The Forbearance effect is no longer triggered by Avenging Wrath.
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