Warrior Priest in Patch 1.0.5
All Prayers will now persist through the Warrior Priest's death. This means that the Warrior Priest will not have to recast an Aura after respawning or being resurrected.
Prayer of Absolution: Fixed a bug that made the actual range much shorter than the range listed in the tooltip. The range has been increased to match the tooltip value.
Soulfire: This ability's tooltip will now state that the effect is a Curse, instead of a Cripple.
Divine Strike: The damage of this ability has increased.
Sigmar's Radiance: The damage of this ability has increased.
Prayer of Righteousness: The buff window tooltip for this ability will now display correctly.
Divine Aid: The stat contribution for this ability has been fixed. This was previously receiving more stat benefits than intended.
Prayer of Devotion: The health gained when this ability triggers has increased.
Castigation: The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
Healing Hand: The duration of this ability has been increased to 24 seconds, and the overall amount healed over this duration remains the same.
All Prayers will now persist through the Warrior Priest's death. This means that the Warrior Priest will not have to recast an Aura after respawning or being resurrected.
Prayer of Absolution: Fixed a bug that made the actual range much shorter than the range listed in the tooltip. The range has been increased to match the tooltip value.
Soulfire: This ability's tooltip will now state that the effect is a Curse, instead of a Cripple.
Divine Strike: The damage of this ability has increased.
Sigmar's Radiance: The damage of this ability has increased.
Prayer of Righteousness: The buff window tooltip for this ability will now display correctly.
Divine Aid: The stat contribution for this ability has been fixed. This was previously receiving more stat benefits than intended.
Prayer of Devotion: The health gained when this ability triggers has increased.
Castigation: The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
Healing Hand: The duration of this ability has been increased to 24 seconds, and the overall amount healed over this duration remains the same.
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