Account-Wide Death Knight Creation
With the next minor content update for World of Warcraft, we will be opening up death knight character creation so that if the account you play already has a level 55 or higher character in World of Warcraft, you will be able to create a new death knight on any realm within your region. Please keep in mind that restrictions still apply to new, non-transfer realms such that death knights cannot be created on those realms until you level a character to level 55 on that realm or until transfer restrictions are removed. For any players considering creating a new death knight, we wanted to give an early heads-up, in case you wished to create a new death knight on a realm other than the one where your characters currently reside.
Tanking classes
We have four tank classes, and we want them to be roughly equal. I say "roughly" because I don't realistically think with different abilities and mechanics that their survivability, dps and threat generation are going to be identical in all situations. You may struggle a little more in certain situations and other tanks may struggle more in others. As long as you don't get to the point where the group starts wishing for another class to come tank, we're probably in a good spot.
We haven't seen a ton of evidence that warrior threat or DPS are much lower than the other tanks, but it is definitely something we monitor. We don't want to be in a situation where any of the tanking classes feels like the gimped class that nobody wants.
All four tanking classes, as far as I can tell, still have a lot of fear that they will reach a point where they can't do the MT job. That is a totally understandable point of view. We just don't think we're at that point for anyone right now.
Death Knight (Skills List / Talent + Glyph Calc.)
Dual Wield changes in 3.0.8
Scaling to infinity isn't an issue per se since we aren't going to hand out weapons of infinite damage (at least in this expansion). It's cool if Necrosis and BCB favor DW. We don't think they will drive all DKs to be DW, at least with gear available in Lich King.
It sounds like something didn't work right with the Killing Machine change, because the intent was to bring down the proc rate and make it more consistent between 2H and DW. We are investigating.
Druid
Tier 7 Feral bonus
Priest
Circle of healing nerf
One of the best things I got out of all of the CoH nerfing discussion was players pointing out where they thought Renew (maybe it needs to benefit from more talents), Binding Heal (maybe it's too expensive) or PoH (fill in the blank) might be falling short. That's good stuff.
If you enjoy your priest, keep playing your priest. If you don't like their spells, maybe try out a different healing class. I'm sorry for those players who only played a priest because they loved Circle of Healing and won't anymore, but that's going to happen if you fall in love too much with one spell and not the whole package.
Warlock
Improving Demonology
We think we improve Demo mostly by improving demons, which unfortunately takes a little more work. That's not the only thing we want to do, by the way, but it's certainly part of it.
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