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WoW Class Updates :patch 3.0.8

Author: - Source: http://www.inwowgold.com

Druids
Feral Attack Power: All weapons now have the potential to grant feral attack power based on their dps (as compared to the best superior-quality weapons available at level 60). Players will see their existing feral weapons grant roughly the same attack power as they did before (+/- 2 or so), but many new weapons will be options for the feral druid. Some feral weapons have had strength converted to attack power to be more appealing to other classes able to equip them. All druids will see the amount of feral attack power granted by an item in the item tooltip, if it grants any, but other players will not see that information.
Remove Curse and Abolish Poison can now be used in Moonkin form.
Genesis: Now works with Tranquility and Hurricane.
Growl: Range increased to 30 yards.
King of the Jungle - The Bear effect is now physical, and thus cannot be dispelled.
Nature's Grace - Now also effects Revive.
Primal Tenacity: Now reduces the cost of Bear Form, Cat Form, and Dire Bear Form by 17/33/50% in addition to its previous effects.
Protector of the Pack: No longer changes value based on party size.
Savage Roar: The buff now persists outside of Cat Form but only provides its benefits while in Cat Form.
Starfall will now be cancelled by any shapeshifting.
Survival of the Fittest: This talent now grants 22/44/66% bonus armor in Bear Form and Dire Bear Form in addition to all of its previous effects.
Swipe: Swipe (Cat) has now been added at level 71, dealing 260% weapon damage, costs 50 energy with no cooldown. All talents affecting the Bear Form version affect the Cat Form one as well.
Wild Growth now has a 6 second cooldown.
Hunters
All Hunter pet abilities with a cooldown of 30 seconds or more are no longer on the global cooldown.
Aspect of the Wild - This aspect is now raid-wide.
Call of the Wild: The benefit from this pet talent now applies to only the Hunter and their own pet.
Deterrence: Design changed to grant 100% parry and 100% chance to "deflect" spells coming from the front, but prevents the Hunter from attacking. Lasts 5 sec. 60 sec. cooldown.
Improved Tracking(Survival): This talent has been slightly re-designed. Now reads: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all ranged damage done to those types is increased by 1/2/3/4/5%.
Kill Shot – Cooldown reduced to 15 seconds, down from 35 sec.
Kindred Spirits: This talent now grants only 3/6/9/12/15% pet damage.
The coefficient of Rake (Cat) and Scorpid Venom (Scorpid) has been lowered.
Readiness: No longer resets the cooldown on Bestial Wrath.
Steady Shot: Now gains 10% of attack power as damage instead of 20%.
Serpent's Swiftness: This talent now grants only 2/4/6/8/10% bonus attack speed to pet. The hunter attack speed bonus is unchanged.
Unleashed Fury: This talent now grants only 3/6/9/12/15% pet damage.
Viper Sting: Now drains a percentage of maximum mana.
Volley: The damage has been reduced on all ranks by approximately 30% (including attack power scaling).
Mages
Arcane Blast: This ability has been significantly changed. Arcane Blast now increases the damage of the next Arcane spell by 15%. However, using Arcane Blast itself does not consume the charge itself. Each time you cast Arcane Blast, the damage of Arcane spells is increased by 15% and the mana cost of Arcane Blast is increased by 200%. This effect stacks up to 3 times and lasts 10 seconds or until any Arcane damage spell except Arcane Blast is cast.
Arcane Flows: Now also reduces the cooldown of Evocation by 1m/2m.
Elemental Precision: Renamed to Precision and now works on all spells.
Evocation: Cooldown reduced to 4 min.
Improved Blizzard: The snaring effect has been reduced to 20/40/50%.
Slow Fall is now castable on others.
Torment the Weak: Now works with Arcane Blast and does bonus damage against targets afflicted with any type of slow.

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