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Wow Each Class Glyph Changes

Author: inwowgold Source: http://www.inwowgold.com

   There is complete list of the resent glyph changes sorted by class in World of Warcraft. If you start to make these glyphs now and put them in the Auction House, you'll make a lot of money since almost everyone will want new glyphs for his main/dual spec.


   The glyphs for a Death Knight are:
   Glyph of Strangulate reduces the cool-down of your Strangulate by 60 seconds.
Glyph of Icebound Fortitude- your Icebound Fortitude now always grants at least 30% damage reduction, regardless of your defense skill.
Glyph of Unbreakable Armor increases the amount of damage absorbed by Unbreakable Armor by 1%.
Glyph of Plague Strike -Your Plague Strike does 60% additional damage.
Glyph of Death Strike increases your Death Strike's damage by 2% for every 5 Runic Power you currently have. The runic power is not consumed by this effect.
Glyph of Hungering Cold reduces the cost of Hungering Cold by 10 Runic Power
Glyph of Unholy Blight increases the duration of Unholy Blight by 10 seconds.
Glyph of Death Coil reduces the cost of Death Coil by 8 Runic Power.
Glyph of Pestilence Your Pestilence ability now refreshes disease durations on your primary target back to their maximum duration.
Glyph of Howling Blast Your Howling Blast ability now infects your targets with Frost Fever.


The glyphs for a Druid are:
Glyph of Rebirth is that players resurrected by Rebirth are returned to life with 100% health.
Glyph of Rejuvenation heals a friendly target for 50% of Rejuvenation.
Glyph of Star-fall reduces the cool-down of Star-fall by 90 seconds.
Glyph of Berserk increases the duration of Berserk by 5 seconds.
Glyph of Wild Growth now affects up to 6 targets.
Glyph of Nourish heals an additional 6% for each of your heal over time effects present on the target.
Glyph of Savage Roar grants an additional 6% bonus damage done.
Glyph of Typhoon reduces the cool-down of your Typhoon spell by 3 seconds.
Glyph of Barkskin reduces the chance you'll be critically hit by melee attacks by 1 to 0% while Barkskin is active.

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