It is without a doubt that many players in World of Warcraft have chosen Death Knight as their new mains or alts because Death Knight has the ability to begin at the character level of 55. In Wrath of the Lich King, Death Knight is Blizzard fourth tanking class edition and still most of the players' opinions are up in the air when it comes to what the roles of the Death Knight will be in raiding. If you're looking to have a little fun solo, PVP or in small groups, Death Knight might be the class for you!
No matter what talent spec you decide to go with, the Death Knight has damage and survival in every line. The more popular lines for solo leveling tend to be Blood and Unholy. Combine this with a good leveling guide and you'll hit 80 in no time.
On the one hand Blood tends to be more single target which oriented with the specialization in physical damage, burst and the ability to amplify the rewards of leeching health. While many will argue the benefits of each talent end game; blood has a few talents that really speed up the leveling process.
Butchery skill is a very solid for anyone leveling and most DPS builds that want to utilize some of the blood tree. Being able to Generate 20 RP each mob you kill and 2 every 5 seconds, allows you to continuously have RP to go from mob to mob.
Scent of Blood is the skill when you make a decision on it, you need to remember that it goes off when you are attacked, so DPS Death knights aren't going to benefit from this as much as ones being hit, however this is a great skill in combination with Butchery for the solo leveling DK that wants to spam death coil or blow their Runic Power.
Vendetta is very useful for the solo Death Knight. While leveling up as Blood, you will almost never need to rest or stop to heal as you gain 6% total life per honor/exp kill.
Now, there are many other talents that help PVE, but the above three really push the Blood DK forward when it comes to leveling fast and efficiently.
On the other hand, Unholy is more sustained DPS which specializes in procs, pets, movement increases and Area of Effect damage. A lot of people prefer Unholy because it tends to be the more fun oriented tree in the eyes of most. There are a few abilities that speed up your leveling and they are:
Impurity is the main ability that amplifies the Death Knights spell damage. Like DK's already receive 25% parry rating from strength, this talent converts 25% of Attack Power into spell damage, which means that your dots tick for more and your Death Coils start hitting well into the thousands. This talent is almost mandatory for any DK thinking of going unholy.
Ebon Plaguebringer combined with the above talent are what make Unholy a sustained DPS. These abilities amplify your dots and magic damage even further. Not only does this affect your commonly used frost fever and blood plague, but other talents if you so choose; Wandering Plague or Unholy Blight benefit as well as other Area of Effect skills like Pestilence and Blood Boil.
Master of Ghouls allows the ghoul to be controlled by you and become permanent. Your ghoul with the Ravenous Dead talent, gains 60% of your personal strength and stamina. And also you can choose to get a glyph, giving your ghoul another 20% of your strength. These combined allow your ghoul to do some serious damage. Being able to control your ghoul; like the hunter pet, gives you the option to leap, stun, claw and huddle.
We find the unholy tree very hard to skip over talents and almost every talent in it useful. It may not be the greatest 1v1 spec over a short duration fight, but for long boss fights or AoE, you will find Unholy to be a strong talent tree choice.
When you make a plan to Blood or Unholy, largely depending on your personal preference and play style. For our part, we leveled to 75 with Blood then switched to Unholy until 80, but could have gone either way.
No matter what talent spec you decide to go with, the Death Knight has damage and survival in every line. The more popular lines for solo leveling tend to be Blood and Unholy. Combine this with a good leveling guide and you'll hit 80 in no time.
On the one hand Blood tends to be more single target which oriented with the specialization in physical damage, burst and the ability to amplify the rewards of leeching health. While many will argue the benefits of each talent end game; blood has a few talents that really speed up the leveling process.
Butchery skill is a very solid for anyone leveling and most DPS builds that want to utilize some of the blood tree. Being able to Generate 20 RP each mob you kill and 2 every 5 seconds, allows you to continuously have RP to go from mob to mob.
Scent of Blood is the skill when you make a decision on it, you need to remember that it goes off when you are attacked, so DPS Death knights aren't going to benefit from this as much as ones being hit, however this is a great skill in combination with Butchery for the solo leveling DK that wants to spam death coil or blow their Runic Power.
Vendetta is very useful for the solo Death Knight. While leveling up as Blood, you will almost never need to rest or stop to heal as you gain 6% total life per honor/exp kill.
Now, there are many other talents that help PVE, but the above three really push the Blood DK forward when it comes to leveling fast and efficiently.
On the other hand, Unholy is more sustained DPS which specializes in procs, pets, movement increases and Area of Effect damage. A lot of people prefer Unholy because it tends to be the more fun oriented tree in the eyes of most. There are a few abilities that speed up your leveling and they are:
Impurity is the main ability that amplifies the Death Knights spell damage. Like DK's already receive 25% parry rating from strength, this talent converts 25% of Attack Power into spell damage, which means that your dots tick for more and your Death Coils start hitting well into the thousands. This talent is almost mandatory for any DK thinking of going unholy.
Ebon Plaguebringer combined with the above talent are what make Unholy a sustained DPS. These abilities amplify your dots and magic damage even further. Not only does this affect your commonly used frost fever and blood plague, but other talents if you so choose; Wandering Plague or Unholy Blight benefit as well as other Area of Effect skills like Pestilence and Blood Boil.
Master of Ghouls allows the ghoul to be controlled by you and become permanent. Your ghoul with the Ravenous Dead talent, gains 60% of your personal strength and stamina. And also you can choose to get a glyph, giving your ghoul another 20% of your strength. These combined allow your ghoul to do some serious damage. Being able to control your ghoul; like the hunter pet, gives you the option to leap, stun, claw and huddle.
We find the unholy tree very hard to skip over talents and almost every talent in it useful. It may not be the greatest 1v1 spec over a short duration fight, but for long boss fights or AoE, you will find Unholy to be a strong talent tree choice.
When you make a plan to Blood or Unholy, largely depending on your personal preference and play style. For our part, we leveled to 75 with Blood then switched to Unholy until 80, but could have gone either way.
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