Be you a Warrior or Paladin, you know how to tank for a group? If no, there is something for you to tank.
As Warriors, the most important thing to mention is to use a shield, which increases armor by a lot and many defensive stance abilities require it and makes sure that you're going into protection. Speaking of defensive stance, it's probably a good idea to use it unless you are very experienced and know a way to make a different stance work.
In such a situation, you are trying to build up tons of threat on something and lower damage taken, the best option is to use shield block and back it up with revenge. It seems that this combo is useless but it has worked wonders in sunken temple. Just shield block and wait for revenge to activate, use revenge and wait for shield block to cool. Not only are you blocking 10-30% of the damage he deals overall, your also skyrocketing yourself onto the number one position and way beyond on this threat meter.
If things get to thorny in the way of split threat, then just challenging shout, activate sweeping strikes and spam thunder clap and cleave like your life depends on it. Battle shout is so useful, yet so many people completely forget about that little button there, ten rages for a crapload of attack power. It can mean the difference between 5 kills a minute and 5 minutes a kill.
Shoot for 490 defenses for it is when you become un-critable by NPC's mind you your still critable in PVP but when you doing dungeons and raids 490 defense is a must! You should always keep five sunders up and remember to use demoralizing shout and thunderclap when they are running low its key to keep all your debuffs on the bosses especially when in heroic modes and end game content
Stamina is also a huge factor get as much stamina as possible so that you are able to take more hits before you die giving your healer more time to get that heal off! Get stamina, strength or spell damage gear make sure that you stuck Def as well. Have a shield so that all of your Prot abilities to gain aggro and deal back damage can work. Seals are your friend. Paladins have a move that makes spell damage cause additional threat, this is the backbone of Paladin tanking.
When tanking at 70 focus on faction rep with the outland factions they offer some of the best tank gear available before end game raid dungeons at exalted for gold instead of having the headache of getting a drop there a guaranteed items that will truly improve your game
If necessary, you can release a seal on the target, like Seal of wisdom or seal of light, which will help you in battle and your party when fighting an opponent.
Judge Seal of Righteousness as much as possible since your righteous fury give all holy spells more threat try to build up your aggro. In between judgment cool-downs have Righteousness up so your attacks gain more threat. If you are alliance, use Seal of Vengeance, not SoR.
Keep your blessings up. Group buffs is the only advantage you have over a Warrior in low level instances as a tank. Always make sure to bless your entire group. Bless yourself then your group. When you see your blessing is about to wear off rebless yourself then your group
If steps are followed you won't need to use righteous defense often, but use it like a taunt, targeting the group member then using it.
As Warriors, the most important thing to mention is to use a shield, which increases armor by a lot and many defensive stance abilities require it and makes sure that you're going into protection. Speaking of defensive stance, it's probably a good idea to use it unless you are very experienced and know a way to make a different stance work.
In such a situation, you are trying to build up tons of threat on something and lower damage taken, the best option is to use shield block and back it up with revenge. It seems that this combo is useless but it has worked wonders in sunken temple. Just shield block and wait for revenge to activate, use revenge and wait for shield block to cool. Not only are you blocking 10-30% of the damage he deals overall, your also skyrocketing yourself onto the number one position and way beyond on this threat meter.
If things get to thorny in the way of split threat, then just challenging shout, activate sweeping strikes and spam thunder clap and cleave like your life depends on it. Battle shout is so useful, yet so many people completely forget about that little button there, ten rages for a crapload of attack power. It can mean the difference between 5 kills a minute and 5 minutes a kill.
Shoot for 490 defenses for it is when you become un-critable by NPC's mind you your still critable in PVP but when you doing dungeons and raids 490 defense is a must! You should always keep five sunders up and remember to use demoralizing shout and thunderclap when they are running low its key to keep all your debuffs on the bosses especially when in heroic modes and end game content
Stamina is also a huge factor get as much stamina as possible so that you are able to take more hits before you die giving your healer more time to get that heal off! Get stamina, strength or spell damage gear make sure that you stuck Def as well. Have a shield so that all of your Prot abilities to gain aggro and deal back damage can work. Seals are your friend. Paladins have a move that makes spell damage cause additional threat, this is the backbone of Paladin tanking.
When tanking at 70 focus on faction rep with the outland factions they offer some of the best tank gear available before end game raid dungeons at exalted for gold instead of having the headache of getting a drop there a guaranteed items that will truly improve your game
If necessary, you can release a seal on the target, like Seal of wisdom or seal of light, which will help you in battle and your party when fighting an opponent.
Judge Seal of Righteousness as much as possible since your righteous fury give all holy spells more threat try to build up your aggro. In between judgment cool-downs have Righteousness up so your attacks gain more threat. If you are alliance, use Seal of Vengeance, not SoR.
Keep your blessings up. Group buffs is the only advantage you have over a Warrior in low level instances as a tank. Always make sure to bless your entire group. Bless yourself then your group. When you see your blessing is about to wear off rebless yourself then your group
If steps are followed you won't need to use righteous defense often, but use it like a taunt, targeting the group member then using it.
Username
Password

