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Level 70 priest builds

Author: Anna Source: http://www.inwowgold.com

Taking one point out of Healing Prayers and putting the last point into Spiritual Guidance. This is generally not recommended, as Prayer of Mending should be cast often, and its mana costs can add up. Also, the mana cost reduction to Prayer of Healing is very desirable. As a rule of thumb, if Prayer of Healing was cast at least once in a boss encounter, then it was worth it.

Alternatively, Inspiration may be skipped and used to max out Spell Warding or Holy Specialization, though it is wise to have Inspiration available to you in a raid situation, whether the raid is heavy on Restoration Shamans or not.

Secondary Disc/ Holy
A common build that complements a priest with a deep holy build as above. It gets a useful caster buff of Divine Spirit with Improved Divine Spirit and sacrifices Circle of Healing and healing bonuses. A wow guild with two priests raiding together will likely prefer one of them to have this build. Still a capable tank healer and raid healer. Not much changes when going from Circle of Healing to obtaining Improved Divine Spirit, except for that Silent Resolve may not be of much use, as untanked targets will aggro from healing, regardless of how many points into Silent Resolve you may have.

This build should not be widely used. Its main focus is enabling the support healer (as opposed to the main healers) in the raid to efficiently assist in healing the raid while the main healers heal the tanks. Since not many raids actually need support healers this build is very specialized for large raids. The build retains enough Holy talents to replace killed main healers for a short time.

Caster Boosting -Using both the Improved Divine Spirit and Power Infusion talents these priests can improve the performance of any caster in the raid dramatically. This combined boost of spell damage and healing can boost a raid's DPS or healing dynamically as required during raid engagements.
Improved Decursing - Decreased mana cost of decursing spells, combined with a larger mana bank make these priests decursing machines. When facing one of those pesky raid bosses or even trash, who take a fancy to debuffing the entire raid or large portions of it, these priests prove to be a valuable asset.

To large scale, this build should not be used. Its main focus is enabling the support healer in the raid to assist in healing efficiently while the main healers heal the tanks. Since a few raids attually need support healers, this build is very specialized for large raids. The build retains enough Holy talents to replace killed main healers for a short time.

This build is designed to be played as an off tank. Doing unarmed damage and providing support for casters. In the event of the death of the tank this build will take over the tanking for the team until the main tank is rezzed. It is played in shadowform for the 15% damage resist coupled with inner strength forthe armor bonus.

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