Crusader: Permanently enchant a melee weapon to often heal for 75 to 125 and increase Strength by 100 for 15 sec. when attacking in melee. Has a reduced effect for players above level 60. The Crusader enchantment when it procs will buff your paladin's strength by 100 and give you a small heal. The Crusader enchantment is definitely nice to have and will win fights for you, especially at lower levels.
Lifestealing: Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. Has a reduced effect for players above level 60. Lifestealing is considered an attack and the enemy can resist it, this enchantment is generally considered better for rogues who dual wield fast weapons but it is nicer to have than fiery weapon if you can afford it.
Fiery Weapon: Permanently enchant a melee weapon to often strike for 40 additional fire damage. Fiery weapon is a cheap enchantment that you should consider getting just for the extra damage if you can't afford Crusader or Lifestealing. If you have enchanting on a higher level character, you can run through the Cathedral wing of the Scarlet Monastery twice, disenchant the blue items from the bosses and do this enchantment for your low level paladin for pennies.
Enchant Chest Major Mana: Permanently enchant chest armor to increase mana by 100. This enchant is really cheap and definitely worth having, especially at low levels.
Enchant Bracer Superior Strength: Permanently enchant bracers to increase Strength by 9.
Enchant Gloves Greater Strength: Use: Permanently enchant gloves to increase Strength by 7.
Enchant Boots Greater Stamina: Use: Permanently enchant boots to increase Stamina by 7.
Username
Password

