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Shaman Spell Review (Level 1 - Level 10)

Author: inwowgold Source: http://www.inwowgold.com

Spirit Strike I: Deals minor Spirit direct damage and debuffs enemy's spiritual resistance for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Remedy I: Heals defensive target, Fast 1.5 second casting time.
Level 2
Flesh Rot I. Deals decent damage over 24 seconds to a single target.
Level 4
Strike of Skamadiz I: Deals 150% weapon damage plus decent damage. Causes Shaken vulnerability and exploits Bleeding vulnerability. 12 seconds recast.
Oracle's Sight I: Buffs an ally, increasing energy by a small amount and lowering the cast time of all spells by 20%.
Infusion I: Increases an ally's max hit points and Armor Class (AC) by a small amount.
Level 6 Spirit Strike II: Deals minor Spirit direct damage and debuffs enemy's spiritual resistance for 30 seconds. Causes Shaken vulnerability and exploits Chilled vulnerability.
Winter's Roar I: Instant cast. Freezes enemy for 3 seconds and causes cold damage. Causes Lethargic vulnerability and exploits Burning vulnerability.
Restoration I: Heals defensive target for a large amount. Slow 3 second casting time.
Level 8 Spirit of Rakurr I (SoR): Increases movement speed by 30% and increases mounted speed by 5%.
Flesh Rot II: Deals decent damage over 24 seconds to a single target.
Hoarfrost I: Chills your opponent to the bone, inflicting decent cold damage over 24 seconds and reducing cold resistance.
Remedy II: Heals defensive target. Fast 1.5 second casting time.
Grasp of Goromund I: Single target root, Immobilizes enemy for 30 seconds. Incoming damage has a chance of breaking the effects of the root.
Level 10 
Lethargy I: Slows enemy's attack speed by 16% for 60 seconds.
Umbra Burst I: Strikes your opponent with spiritual energy, dealing high damage (spirit finisher).
Spirit Call: Revives fallen target. It cannot be used in combat.
Summon Spirit Orb: Summons a Spirit Orb which can be used to revive a fallen Shaman. The Spirit Orb cannot be used in combat.
Purge I: Removes or partially removes minor poisons and diseases from an ally.
Weak Spirit Bond of Skamadiz: Increases melee damage by 5%.

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