The wide variety of playing experience that World of Warcraft players have interests us. This mean we don't have time to go back to as a raider when getting an opportunity to get into a group with complete strangers at a play level. It's the difference in playing experience from one person to the next and from one group to the next.
Do you know what an Ivory Tower is? It is a metaphor, like many others in our language. It's a simpler way to contain a set of ideas and beliefs in order to explain to others.
When you look it up, Ivory Towers are associated with educational facilities, but one can take a step one further back and see its application in many other areas of life.
For example, while the set of ideas and beliefs that make up the definition of Ivory Tower are explained on many other websites, there are some of its points relevant to this post and to the World of Warcraft:
Raiders for sure make up a large percentage of the people living in the Ivory Tower of World of Warcraft. And in context of the above statements, you can see what raiders rarely venture outside of their Ivory Tower homes by their lives and actions on World of Warcraft:
Comparing to the average player, a raider regularly engages in pursuits that are disconnected from the practical concerns of everyday life.
Players are still leveling up and are more worried about getting enough wow gold to pay for their next set of skills or next armor upgrade when they level.
Even if the average player is at level cap, they are also more worried about finding a dungeon group for the right dungeon within a time frame that is reasonable within their personal lives where they work to do and errands to run and friends to keep up with.
Unlike the average player, a raider is knowledgeable but highly over-specialized.
Since players probably aren't at level cap, they've also never stepped into a Heroic. Before Heroics, the game is so incredibly forgiving that an average player doesn't need to know every intimate detail of their class. That's why alt-o-holics can play 8 toons to 80, but why so few of them ever step into raids with more than one or two of their characters.
This difference between average player skill and raider skill may turn into elitism, if not outright condescension by those inhabiting the ivory tower
And this is of course where the average player and the Ivory Tower raider have their biggest quarrels.
While the above may conjure negative images and remind you of negative interactions with annoying players who thought being more skilled on a video game designed to burn spare time actually means something.
In fact, there are a lot of benefits of being one of the elite members that get the opportunity to roam about the Ivory raider's Tower.
Benefits don't just help the one who has been given the chance to roam around freely amongst this raider population either.
Do you know what an Ivory Tower is? It is a metaphor, like many others in our language. It's a simpler way to contain a set of ideas and beliefs in order to explain to others.
When you look it up, Ivory Towers are associated with educational facilities, but one can take a step one further back and see its application in many other areas of life.
For example, while the set of ideas and beliefs that make up the definition of Ivory Tower are explained on many other websites, there are some of its points relevant to this post and to the World of Warcraft:
Raiders for sure make up a large percentage of the people living in the Ivory Tower of World of Warcraft. And in context of the above statements, you can see what raiders rarely venture outside of their Ivory Tower homes by their lives and actions on World of Warcraft:
Comparing to the average player, a raider regularly engages in pursuits that are disconnected from the practical concerns of everyday life.
Players are still leveling up and are more worried about getting enough wow gold to pay for their next set of skills or next armor upgrade when they level.
Even if the average player is at level cap, they are also more worried about finding a dungeon group for the right dungeon within a time frame that is reasonable within their personal lives where they work to do and errands to run and friends to keep up with.
Unlike the average player, a raider is knowledgeable but highly over-specialized.
Since players probably aren't at level cap, they've also never stepped into a Heroic. Before Heroics, the game is so incredibly forgiving that an average player doesn't need to know every intimate detail of their class. That's why alt-o-holics can play 8 toons to 80, but why so few of them ever step into raids with more than one or two of their characters.
This difference between average player skill and raider skill may turn into elitism, if not outright condescension by those inhabiting the ivory tower
And this is of course where the average player and the Ivory Tower raider have their biggest quarrels.
While the above may conjure negative images and remind you of negative interactions with annoying players who thought being more skilled on a video game designed to burn spare time actually means something.
In fact, there are a lot of benefits of being one of the elite members that get the opportunity to roam about the Ivory raider's Tower.
Benefits don't just help the one who has been given the chance to roam around freely amongst this raider population either.
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