There are two ways to take the pain out of leveling and do it faster and more efficiently than you ever thought possible. One is never quest out of rest and another is never roll alone. Let's get started with the first way right now.
You're able to pretty much play all the time and almost never run out of rested experience bonus if you'll create three or four toons on you account and one banker. When you kill mobs under the rested bonus, you can get 200% experience. In addition, you can get almost two full levels of experience from one full bar of rest if you combine it with questing. That's because every time you turn in a quest, it pushes your rest bar further along since you are obtaining experience without killing anything.
In general, one quest turn-in is about the same as killing ten mobs at a minimum at low levels. The higher you go, the more a quest turn-in is worth in relationship to time. If you are killing mobs about the right level, you can get one or two bubbles per ten kills up to about level 30 or so. So if you do 5 quests and kill 125-150 mobs, they are one level, particularly at low levels.
If you are killing a mob every 10-20 seconds, that's 3-6 kills per minute. This means that you can gain a level every hour or so as long as you don't run out of quests to do. This will work up to about level 20, and then it's going to take you up to two hours per level. Past level 30, you can count on about three hours a level, around 40 will take four hours, after 50 nearly five hours; and watch out for level 65 plus, they take some time.
You can use that time farming or grinding for rep or running instances for gear if you just can't stand it, and have to do something with your toon, and you're out of rest. There isn't sure much of a need any more to grind out rep until you hit 80 anyway, so if you must go looking for herbs or something, you may as well do those kinds of things when you are rested bonus ends,
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