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Playing Zealot Basics

Author: inwowgold Source: http://www.inwowgold.com

   In Warhammer online, the Zealot class is the deranged healer archetype for the Chaos race, a tentatively allied army of northmen whose only goal is death and destruction. Worshipping the Chaos god Tzeench, the god of change and mutation, the Chaos ruthlessly attack the nearest civilizations, hoping to please their god enough so that he may bestow a mutation upon them - the ultimate blessing. Going beyond just being a Chaos cultist, the Zealot is a powerful devotee to the religion that wields a sacrificial dagger, an empowered human skull, and adorns themselves in feathers to mimic the incarnation of Tzeench as the Raven Lord.
   As before, maybe we discussed, the Zealot is of the healer archetype, and commands a vast array of direct heals, healer-over-time abilities and group heals. In addition, Zealots can place buffs in the form of Marks upon their allies. There are many of these Marks and each is designed to enhance a different class or archetype. These Marks can be activated and used as ability by the player bearing the mark. The effect differs depending on the Mark - some do instant direct damage while others inflict a Damage over Time.
On the one hand, in group player versus environment, the Zealot plays an important part. He/she is able to weave a complex web of spells, both healing and damage, that simultaneously buff their allies while damaging their enemies. Zealots can use a special ability, called a Harbinger that debuffs the target and also marks them as the victim of some of the Zealot's other spells. Zealots can learn career tactics that make it so that when they heal an ally, the bearer of their Harbinger is dealt damage. This makes the Zealot a powerful ally for keeping a group alive, as well as assisting in killing the monsters the group is fighting.
On the other hand, it is difficult for the Zealot in RVR at times. To certain extent, Zealots are incredibly powerful healers and this makes them one of the primary targets of enemy players. Zealot can not only keep a lot of their allies alive, but they can also do a significant amount of damage to the opposing side, so bringing down Zealots is quite often the key to victory. What can a poor Zealot do? Zealots are blessed with a very long range on the majority of their abilities. It is best to stand as far away from the front lines of battle. Additionally, using heal-over-time (HoT) ability or instant-cast abilities is preferred over long, drawn-out heals. Probably you will have to reposition yourself often as a Zealot, ducking behind walls or rocks, healing while on the move are best. Don't forget to put marks on as many other players as possible and make good use of your Harbinger.
Through the above-mentioned content, we best hope that you can get the hang of this information without difficulties. Maybe you look at the basic role of a Zealot and learn some tips and tricks to playing one in both group PvE and RvR situations at that moment, so the aforementioned information is useful and beneficial for all of you. No matter what will happen, only do you keep this information in your mind, it will come in handy sooner or later.

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