Warhammer Online User Interface
As for the updates brought about to the user interface part in the patch, we will focus on the warbands windows and the addition of new parties.
The position of the party button: the Open Party button has been moved to the Menu Bar. In addition to the new Looking for Group system, the new Parties and Warbands window will now serve players with the overall information about the Open Parties and Party Management. The window is divided into 3 tabs:
The Nearby Tab:
The latest Open Parties window is now empowered to present the relationship between players to you, that’s to say, the icons will indicate the relationship between players if a player is a Guildmate, an Alliance Member, on your friend list, or on your ignore list.
The World Tab:
This is the new Looking for Group / Looking for More system. This tab allows parties and warbands to specifically set the activities they are interested in doing. Players or parties can use those same interests to search for other players or parties interested in doing the same things. Interests are selectable and sortable by Tiers, Zones, PQs, Dungeons, Scenarios, and PvE. Players can be as specific or general as they like when selecting their interests. Want to do anything in Tier 4? Then just select Tier 4. Want to do any one of four specific dungeons? Then select those dungeons, and let the party finding commence! /lfg and /lfm will also bring up this tab.
The Manage tab:
All information and settings relating to parties and warbands now live in this one handy tab. Set all the looting permissions, form a warband, set a master looter, move your warband members around, and more. No more hunting in context menus; just open the Parties and Warbands window. Right-clicking on a player portrait and choosing "party options" will also bring up this tab.
General
Missing zones have been added to the Flight Map, and some Travel Map layout issues have been resolved. Players will no longer receive an incorrect chat message after sending a group invite to a player who's already in a warband.
The "Return" button in the social window will now return the player from AFK.
Renown gained from capturing zones, Keeps, and Battlefield Objectives will now state where the Renown came from.
Fix the display for the Guild Rank 39 reward.
The loading screen when entering the Viper Pit will now appropriately show The Inevitable City rather than Altdorf.
Fixed special cases in which Guild Auto-promotion would promote inactive members instead of active ones.
Fixed an issue where hitting "Play" immediately after deleting a character would cause the client to crash.
Quick start will now display new characters that are Rank 1 rather than Rank 0.
Fixed an issue where players were unable to change servers if their last played character was on a server that was offline.
Fixed a display issues with the dungeon timeout window when viewed at 1152x864 resolution.
We now support On Screen Keyboard technology.
Fix some quest timer layout issues.
Fixed some layout issues in the Tome of Knowledge those were related to specific resolutions/UI scales.
The mouse-over target window will now save its position properly upon logout/reloadui.
UI elements are now set up to load on demand, decreasing RAM usage.
Chapter Hubs will now always be displayed on the map even if the Tome of Knowledge Unlock for the Chapter hasn't been unlocked yet.
Warcamps will now always be displayed on the map even if the Tome of Knowledge Unlock for the warcamp hasn't been unlocked yet
Public Quests will now always be displayed on the map even if the Tome of Knowledge Unlock for the Public Quest hasn't been unlocked yet.
Warband members will now show up on the minimap and zone maps.
Transition points between zones will now be displayed on the map to let players know exactly where they need to go in order to enter an adjoining zone.
Guild, Alliance, and guild rank names will once again allow capitalization throughout.
The mail system now allows multiple items to be attached to a single message.
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