Here we want to talk about honor in PVP. Maybe someone can not wait to take a look at it. Be you a professional wow player or a casual wow player, this content we think it is very important for all of all surf in World of Warcraft. So it is the time for you to pay more attention.
There is a difference between the honor really won and the estimated honor gain in PvP. The difference is due to a display problem. The honor won is the correct amount, the estimated honor display tends to show a higher value. But here we talk over this issue: should there be honor in PvP. And by honor we do not mean the honor as currency system that's currently in the game – we mean a sense of personal honor as in, there are things you make a conscious decision to avoid doing just as a moral gesture.
For our part, we think this lately after a truly miserable losing streak in Arathi Basin. We wound up in three consecutive matches with a full complement of 15 Alliance players to 7 or 8 Horde (with both sides being PuG's, mind you). Being out-numbered and out-gunned sucks no matter what, but it's made unboundedly worse in places like Arathi Basin and EOTS due to the dwindling number of sites you'll have to rez when your side is being utterly destroyed. There was one particularly awful game where the Alliance decided to see how much honor they could get from us before the inevitable 4 or 5-cap ensuring their victory, and simply zerged us in the graveyard as we rezzed (or tried to). The feeling was made worse by knowing, having also played Alliance in BG's, that Horde would almost certainly have done the same thing had the situation been reversed. In part, PvP is the subject of lots of emotional discussion in the World of Warcraft community as a result of situations like these, and I think we can all agree that it's not the losses that drive you nuts so much as knowing that the game is full of places and times where no amount of strategy or skill will keep you alive.
In player versus player, there are a large amount of things we do not like being part of. We do not attack fellow Druids unless we are attacked first. We know it sounds crazy, but a surprising number of Druids subscribe to this. We don't join in when an enemy player is obviously being dog-piled. We don't spit on opposing players or other rude emotes, and we do not take part in grief. There's not much about WoW's PvP system that's really all that fair to begin with, especially when compared to games more explicitly designed around PvP combat, but in the back of our mind there's still that notion that your opponent should at least have a sporting chance. We take a risk being called a hopeless care-bear for this statement, but we are in our opinion that "honorable kills" are a lot more enjoyable when there's a measure of actual honor involved.
There is a difference between the honor really won and the estimated honor gain in PvP. The difference is due to a display problem. The honor won is the correct amount, the estimated honor display tends to show a higher value. But here we talk over this issue: should there be honor in PvP. And by honor we do not mean the honor as currency system that's currently in the game – we mean a sense of personal honor as in, there are things you make a conscious decision to avoid doing just as a moral gesture.
For our part, we think this lately after a truly miserable losing streak in Arathi Basin. We wound up in three consecutive matches with a full complement of 15 Alliance players to 7 or 8 Horde (with both sides being PuG's, mind you). Being out-numbered and out-gunned sucks no matter what, but it's made unboundedly worse in places like Arathi Basin and EOTS due to the dwindling number of sites you'll have to rez when your side is being utterly destroyed. There was one particularly awful game where the Alliance decided to see how much honor they could get from us before the inevitable 4 or 5-cap ensuring their victory, and simply zerged us in the graveyard as we rezzed (or tried to). The feeling was made worse by knowing, having also played Alliance in BG's, that Horde would almost certainly have done the same thing had the situation been reversed. In part, PvP is the subject of lots of emotional discussion in the World of Warcraft community as a result of situations like these, and I think we can all agree that it's not the losses that drive you nuts so much as knowing that the game is full of places and times where no amount of strategy or skill will keep you alive.
In player versus player, there are a large amount of things we do not like being part of. We do not attack fellow Druids unless we are attacked first. We know it sounds crazy, but a surprising number of Druids subscribe to this. We don't join in when an enemy player is obviously being dog-piled. We don't spit on opposing players or other rude emotes, and we do not take part in grief. There's not much about WoW's PvP system that's really all that fair to begin with, especially when compared to games more explicitly designed around PvP combat, but in the back of our mind there's still that notion that your opponent should at least have a sporting chance. We take a risk being called a hopeless care-bear for this statement, but we are in our opinion that "honorable kills" are a lot more enjoyable when there's a measure of actual honor involved.
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